Index
Name | Description |
---|---|
ACos (Float) in cerberus.math. |
Returns the arc cosine of x, in degrees. |
ACosr (Float) in cerberus.math. |
Returns the arc cosine of x, in radians. |
API Reference |
Module | Contains |Availability |
ASin (Float) in cerberus.math. |
Returns the arc sine of x, in degrees. |
ASinr (Float) in cerberus.math. |
Returns the arc sine of x, in radians. |
ATTRIBUTE_ABSTRACT in reflection. |
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ATTRIBUTE_EXTERN in reflection. |
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ATTRIBUTE_FINAL in reflection. |
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ATTRIBUTE_INTERFACE in reflection. |
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ATTRIBUTE_PRIVATE in reflection. |
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ATan (Float) in cerberus.math. |
Returns the arc tangent of x, in degrees. |
ATan2 (Float,Float) in cerberus.math. |
Returns the arc tangent of x / y, in degrees ranging from -180 to +180. |
ATan2r (Float,Float) in cerberus.math. |
Returns the arc tangent of x / y, in radians ranging from -PI to +PI. |
ATanr (Float) in cerberus.math. |
Returns the arc tangent of x, in radians. |
AboveTheOthers (Int) in holzchopf.doctest.BaseClass. |
The only purpose of this method is to make the declarations a little longer |
AboveTheRest (Int) in holzchopf.doctest.BaseClass. |
The only purpose of this method is to make the declarations a little longer |
Abs (Float) in cerberus.math. |
Returns the absolute value of x, that is, +x if x>=0 and -x if x<0. |
Abs (Int) in cerberus.math. |
Returns the absolute value of x, that is, +x if x>=0 and -x if x<0. |
Abstract in Programming/Keywords/ |
Declares method as Abstract. |
AccelX () in mojo.input. |
Returns the x compononent of the acceleration applied to the device, as measured by the device's accelerometer if present. |
AccelY () in mojo.input. |
Returns the y compononent of the acceleration applied to the device, as measured by the device's accelerometer if present. |
AccelZ () in mojo.input. |
Returns the z compononent of the acceleration applied to the device, as measured by the device's accelerometer if present. |
Accept () in brl.socket.Socket. |
Accepts a new connection from a remote host. |
AcceptAsync (IOnAcceptComplete) in brl.socket.Socket. |
Accepts a new connection from a remote host asynchronously. |
AdViewHeight () in brl.admob.Admob. |
Returns the height of the ad view, or 0 if the ad view is hidden. |
AdViewWidth () in brl.admob.Admob. |
Returns the width of the ad view, or 0 if the ad view is hidden. |
Add (K,V) in cerberus.map.Map. |
Adds a key/value pair to the map. |
AddAsyncEventSource (IAsyncEventSource) in brl.asyncevent. |
Adds source to the global list of event sources to be processed by UpdateAsyncEvents. |
AddFirst (T) in cerberus.list.List. |
Adds a value at the start of the list. |
AddLast (T) in cerberus.list.List. |
Adds a value at the end of the list. |
AddProducts (String[],Int) in brl.cerberusstore.CerberusStore. |
Adds multiple new products to the store. |
AddShadowCaster (ShadowCaster,{Float},{Float},{Float},{Float},{Float}) in mojo2.graphics.DrawList. |
Add a shadow caster to the drawlist. |
AdditiveBlend in mojo.graphics. |
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AdmobInterstitial in brl.admob. |
The AdmobInterstitial class provides simple support for Interstitial advertising with the Google Admob advertising system. |
Admob in brl.admob. |
The admob class provides simple support for the Google Admob advertising system, which allows you to add advertising to your games. |
Alias in Programming/Keywords/ |
The Alias directive allows you to assign a local name to a constant, global, function or class declared in another module. |
Allocate () in brl.pool.Pool. |
Allocates an object from the pool and calls IOnPoolAllocate.OnPoolAllocate if the object implements IOnPoolAllocate. |
Alpha () in mojo2.graphics.DrawList. |
Return current alpha. |
AlphaBlend in mojo.graphics. |
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AmbientLight () in mojo2.graphics.Canvas. |
Get ambient light color. |
And in Programming/Keywords/ |
The logical And operator. |
App config settings in Programming/ |
App config settings are settings that affect how a project is built. |
AppArgs () in brl.process. |
Returns the application startup parameters. |
AppArgs () in os. |
Returns the application startup parameters. |
AppPath () in brl.process. |
Returns the file system path of the currently running application. |
AppPath () in os. |
Returns the file system path of the currently running application. |
App in mojo.app. |
This is the main application class. |
ArrayBoxer in reflection. |
The ArrayBoxer class is a utility class that allows you to box and unbox arrays for use with reflection. |
ArrayClass (String) in reflection. |
Returns the class of an array. |
ArrayLength (Object) in reflection.ClassInfo. |
Get length of an array. |
ArrayObject in cerberus.boxes. |
The ArrayObject box class is a generic class that can be used to encapsulate an array inside an object. |
Array in cerberus.lang. |
The Array type is a fundamental cerberus type used to represent array values. |
AsyncActive () in brl.asyncevent. |
Returns True if the async event is currently active. |
Attributes () in reflection.ClassInfo. |
Get class attributes. |
Attributes () in reflection.ConstInfo. |
Get const attributes. |
Attributes () in reflection.FieldInfo. |
Get field attributes. |
Attributes () in reflection.FunctionInfo. |
Get function attributes. |
Attributes () in reflection.GlobalInfo. |
Get global attributes. |
Attributes () in reflection.MethodInfo. |
Get method attributes. |
BLABBER in holzchopf.doctest. |
Note that consts are alphabetically sorted |
BLIBBER in holzchopf.doctest. |
This one is actually the fourth documented const |
BLOBBER in holzchopf.doctest. |
This one is actually the third documented const |
BLUBBER in holzchopf.doctest. |
This one is actually the first documented const |
Backwards () in cerberus.list.List. |
Returns an object that may be used to iterate backwards through the list with a For EachIn loop. |
Backwards () in cerberus.stack.Stack. |
Returns an object that may be used to iterate backwards through the stack with a For EachIn loop. |
BaseClass in holzchopf.doctest. |
Test-class |
BeginPrettyBlock () in brl.markdown.IPrettifier. |
This method is called when a Markdown objects encounters a <pre> tag, and should return an appropriate html block start tag, eg: <div>. |
Bind (String,Int) in brl.socket.Socket. |
Binds the socket to a local host and port. |
BindAsync (String,Int,IOnBindComplete) in brl.socket.Socket. |
Binds the socket to a local host and port asynchronously. |
BlackTexture () in mojo2.graphics.Texture. |
Return a stock single texel black texture. |
BlendMode () in mojo2.graphics.DrawList. |
Get blend mode. |
BoolClass () in reflection. |
Returns the class of a 'bool'. |
BoolObject in cerberus.boxes. |
The BoolObject box class can be used to encapsulate an bool value inside an object. |
Bool in Programming/Keywords/ |
The built-in boolean type. |
BoolValue () in brl.json.JsonBool. |
Returns boolen value. |
BoolValue () in brl.json.JsonValue. |
For a JsonBool, this will return its boolean value. |
Box (T[]) in reflection.ArrayBoxer. |
Box an array. |
BoxBool (Bool) in reflection. |
Creates a box object with the given value. |
BoxFloat (Float) in reflection. |
Creates a box object with the given value. |
BoxInt (Int) in reflection. |
Creates a box object with the given value. |
BoxString (String) in reflection. |
Creates a box object with the given value. |
Build (String) in mojo2.graphics.Shader. |
Compiles and links the shader. |
BumpShader () in mojo2.graphics.Shader. |
Returns a stock bump shader for drawing lit sprites with specular and normal maps. |
BuyProductAsync (Product,IOnBuyProductComplete) in brl.cerberusstore.CerberusStore. |
Starts an async operation to buy a product. |
BytesReceived () in brl.httprequest.HttpRequest. |
Returns the total number of bytes received. |
CServer in Tools/ |
CServer is a simple, lightweight web server for testing HTML5 apps, and is located in the Cerberus X 'bin' directory. |
CanGet () in brl.ringbuffer.RingBuffer. |
Returns the number of bytes that can be read from the buffer using Get. |
CanPut () in brl.ringbuffer.RingBuffer. |
Returns the number of bytes that can be written to the buffer using Put. |
Canvas in mojo2.graphics. |
Canvas objects are used to perform rendering to either the app window or an 'off screen' image. |
Capacity () in brl.ringbuffer.RingBuffer. |
Returns the size of the buffer in bytes, ie: CanGet+CanPut. |
Case in Programming/Keywords/ |
Case is part of the conditional Select block. |
Catch in Programming/Keywords/ |
The Catch keyword is part of the Try/Catch exception-handling construct. |
Ceil (Float) in cerberus.math. |
Returns the smallest integral value that is not less than x. |
CerberusStore in brl.cerberusstore. |
The CerberusStore and Product classes allow apps to perform 'in app purchases' (IAP) on the ios, android and winrt(windows8.1) targets. |
Cerberus_X in Tools/ |
The Cerberus X app appears in the main directory of your Cerberus X installation, and is used to launch Ted, the Cerberus X text editor/IDE found in the Cerberus X 'bin' directory. |
ChangeDir (String) in brl.process. |
Changes the current directory of the running application. |
ChangeDir (String) in os. |
Changes the current directory of the running application. |
ChannelState (Int) in mojo.audio. |
Returns the state of the specified audio channel: 0 if the channel is currently stopped, 1 if the channel is currently playing, 2 if the channel is currently paused or -1 if the channel state cannot be determined. |
Clamp (Float,Float,Float) in cerberus.math. |
Clamps x to the range min through max inclusive. |
Clamp (Int,Int,Int) in cerberus.math. |
Clamps x to the range min through max inclusive. |
ClassInfo in reflection. |
ClassInfo objects describe classes declared by your program and in modules. |
Class in Programming/Keywords/ |
Declares the beginning of an object class. |
Clear () in brl.ringbuffer.RingBuffer. |
Empties the buffer. |
Clear () in cerberus.deque.Deque. |
Removes all items from the deque. |
Clear () in cerberus.list.List. |
Removes all the elements from the list. |
Clear () in cerberus.map.Map. |
Removes all keys and values from the map. |
Clear () in cerberus.set.Set. |
Removes all items from the set. |
Clear () in cerberus.stack.Stack. |
Removes all items from the stack. |
Clear ({float},{float},{float},{float}) in mojo2.graphics.Canvas. |
Clear canvas to the specified color. |
Close () in brl.stream.Stream. |
Closes the stream and released any OS resources in use. |
Cls ({Float},{Float},{Float}) in mojo.graphics. |
Clears the graphics device to the specified color. |
Color () in mojo2.graphics.DrawList. |
Returns a 4 component float array containing current color and alpha. |
ColorMask () in mojo2.graphics.Canvas. |
Get color mask. |
Compare (Float,Float) in cerberus.list.FloatList. |
Implements the List.Compare method, which allows FloatLists to be sorted using the Sort method. |
Compare (Float,Float) in cerberus.map.FloatMap. |
Implements the Map.Compare method. |
Compare (Float,Float) in cerberus.stack.FloatStack. |
Implements the Stack.Compare method, which allows FloatStacks to be sorted using the Sort method. |
Compare (FloatObject) in cerberus.boxes.FloatObject. |
Compares FloatObjects. |
Compare (Int,Int) in cerberus.list.IntList. |
Implements the List.Compare method, which allows IntLists to be sorted using the Sort method. |
Compare (Int,Int) in cerberus.map.IntMap. |
Implements the Map.Compare method. |
Compare (Int,Int) in cerberus.stack.IntStack. |
Implements the Stack.Compare method, which allows IntStacks to be sorted using the Sort method. |
Compare (IntObject) in cerberus.boxes.IntObject. |
Compares IntObjects. |
Compare (K,K) in cerberus.map.Map. |
The compare method must return a negative value if lhs < rhs, a positive value if lhs > rhs, or 0 if lhs = rhs. |
Compare (String) in cerberus.lang.String. |
Compares two strings. |
Compare (String,String) in cerberus.list.StringList. |
Implements the List.Compare method, which allows StringLists to be sorted using the Sort method. |
Compare (String,String) in cerberus.map.StringMap. |
Implements the Map.Compare method. |
Compare (String,String) in cerberus.stack.StringStack. |
Implements the Stack.Compare method, which allows StringStacks to be sorted using the Sort method. |
Compare (StringObject) in cerberus.boxes.StringObject. |
Compares StringObjects. |
Compare (T,T) in cerberus.list.List. |
This method is used by the Sort method to compare elements. |
Compare (T,T) in cerberus.stack.Stack. |
This method is used by the Sort method to compare elements. |
Confirm (String,String,Bool) in brl.requesters. |
Confirm activates a simple modal dialog requesting the user to select between YES and NO options. |
Connect (String,Int) in brl.socket.Socket. |
Connects the socket to a remote host. |
Connect (String,Int) in brl.tcpstream.TcpStream. |
Attempts to connect to the specified host and returns true if successful. |
ConnectAsync (String,Int,IOnConnectComplete) in brl.socket.Socket. |
Connects a socket to a remote host asynchronously. |
ConstInfo in reflection. |
ConstInfo objects describe constant values declared by your program. |
Const in Programming/Keywords/ |
Declares a constant value. |
Contains (K) in cerberus.map.Map. |
Return true if the specified key is contained in the map. |
Contains (String) in brl.json.JsonObject. |
Returns true if the json object contains key. |
Contains (String) in cerberus.lang.String. |
Returns true if the string contains str, else false. |
Contains (T) in cerberus.list.List. |
Returns true if list contains value. |
Contains (T) in cerberus.set.Set. |
Return True if the specified value is contained in the set, else False. |
Contains (T) in cerberus.stack.Stack. |
Returns true if value is contained in the stack. |
Continue in Programming/Keywords/ |
The Continue keyword causes program flow to jump immediately to the start of the next iteration of an enclosing For, While or Repeat loop. |
CopyBytes (Int,DataBuffer,Int,Int) in brl.databuffer.DataBuffer. |
Copies count bytes starting at srcAddress from this buffer to dst. |
CopyDir (String,String,Bool,Bool) in os. |
Copies the directory at srcpath to dstpath, creating dstpath if necessary. |
CopyDir (String,String,{Bool},{Bool}) in brl.filesystem. |
Copies the directory at srcpath to dstpath, creating dstpath if necessary. |
CopyFile (String,String) in brl.filesystem. |
Copies a file from srcpath to dstpath. |
CopyFile (String,String) in os. |
Copies a file from srcpath to dstpath. |
Cos (Float) in cerberus.math. |
Returns the cosine of x degrees. |
Cosr (Float) in cerberus.math. |
Returns the cosine of x radians. |
Count () in cerberus.list.List. |
Returns the number of elements in the list. |
Count () in cerberus.map.Map. |
Returns the number of key/value pairs in the map. |
Count () in cerberus.set.Set. |
Counts and returns the number of objects in the set. |
CountJoysticks ({Bool}) in mojo.input. |
Returns the number of connected joysticks. |
CreateDir (String) in brl.filesystem. |
Create a new directory at path. |
CreateDir (String) in os. |
Create a new directory at path. |
CreateFile (String) in brl.filesystem. |
Creates a new file at path. |
CreateImage (Int,Int,{Int},{Int}) in mojo.graphics. |
Creates an empty image for use with Image.WritePixels. |
Credits |
Language design and programming - Mark Sibly |
CurrentDir () in brl.process. |
Returns the current directory of the currently running application. |
CurrentDir () in os. |
Returns the current directory of the currently running application. |
DIRECTION_DOWN in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_EAST in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_LEFT in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_NORTH in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_RIGHT in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_SOUTH in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_UP in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
DIRECTION_WEST in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary directions |
Data () in brl.datastream.DataStream. |
Returns the databuffer object wrapped by this datastream. |
Data () in cerberus.stack.Stack. |
Provides access to the underlying array used to store stack data. |
DataBuffer in brl.databuffer. |
Databuffer objects provide storage for arbitrary data. |
DataStream in brl.datastream. |
A datastream allows you to read and write data to and from a databuffer in a stream-like way. |
DebugLog (String) in cerberus.lang. |
Writes message to the current debug channel. |
DebugStop () in cerberus.lang. |
Stops program execution. |
DefaultFlags in mojo.graphics.Image. |
The image flags used by default when an image is loaded or grabbed. |
DefaultMaterial () in mojo2.graphics.DrawList. |
Return the current default material. |
Default in Programming/Keywords/ |
Default is part of the conditional Select block. |
DefaultShader () in mojo2.graphics.Shader. |
Returns the default shader used when a material is created with a 'Null' shader. |
DeleteDir (String) in os. |
Deletes the directory at path. |
DeleteDir (String,Bool) in os. |
Deletes the directory at path. |
DeleteDir (String,{Bool}) in brl.filesystem. |
Deletes the directory at path. |
DeleteFile (String) in brl.filesystem. |
Deletes the specified file. |
DeleteFile (String) in os. |
Deletes the specified file. |
Deque in cerberus.deque. |
A deque is a 'double ended queue'. |
Description () in brl.cerberusstore.Product. |
The product description. |
DesktopMode () in mojo.app. |
Gets the display mode used by the desktop. |
DeviceHeight () in mojo.app. |
Returns the height of the application's device window, in pixels. |
DeviceHeight () in mojo.graphics. |
***** Moved to mojo.app.DeviceHeight ***** |
DeviceWidth () in mojo.app. |
Returns the width of the application's device window, in pixels. |
DeviceWidth () in mojo.graphics. |
***** Moved to mojo.app.DeviceWidth ***** |
DisableKeyboard () in mojo.input. |
On the android and ios targets, this function disables the native virtual keyboard. |
Discard () in brl.databuffer.DataBuffer. |
Releases any resources used by the data buffer. |
Discard () in mojo.audio.Sound. |
The Discard method frees up any low level resources being used by the sound. |
Discard () in mojo.graphics.Image. |
Discard any underlying resources associated with the image. |
Discard () in mojo2.graphics.Image. |
Discard any internal resources such as videomem used by the image. |
DisplayMode in mojo.app. |
A simple structure that contains info on the various fullscreen display modes available when using the desktop target. |
DisplayModes () in mojo.app. |
Gets an array of valid fullscreen display modes for use with SetDeviceWindow. |
Domain () in brl.url.Url. |
Returns the domain part of the url. |
DrawCircle (Float,Float,Float) in mojo.graphics. |
Draws a circle of the given radius at coordinates x, y. |
DrawCircle (Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a circle at x, y with radius radius. |
DrawEllipse (Float,Float,Float,Float) in mojo.graphics. |
Draws an ellipse of radii xRadius, yRadius at coordinates x, y. |
DrawEllipse (Float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw an ellipse at x, y with radii xRadius, yRadius. |
DrawImage (Image,Float,Float,Float) in mojo2.graphics.DrawList. |
Draw an image at tx,ty rotated by rz. |
DrawImage (Image,Float,Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Draw an image at tx,ty rotated by rz and scaled by sx,sy. |
DrawImage (Image,Float,Float,Float,Float,Float,{Int}) in mojo.graphics. |
Draws an image at coordinates x, y, offset by the image's handle. |
DrawImage (Image,Float,Float,{Int}) in mojo.graphics. |
Draws an image at coordinates x, y, offset by the image's handle. |
DrawImage (Image,{Float},{Float}) in mojo2.graphics.DrawList. |
Draw an image at tx,ty. |
DrawImage9P (Image,Float,Float,Int,Float,Float,Float) in mojo2.graphics.DrawList. |
Draws an 9-Patch image at coordinates tx, ty. |
DrawImage9P (Image,Float,Float,Int,Float,Float,Float,{Int}) in mojo.graphics. |
Draws an 9-Patch image at coordinates x, y, offset by the image's handle. |
DrawImageRect (Image,Float,Float,Int,Int,Int,Int,Float,Float,Float,{Int}) in mojo.graphics. |
Draws a sub-rectangle of an image at coordinates x, y, offset by the image's handle. |
DrawImageRect (Image,Float,Float,Int,Int,Int,Int,{Int}) in mojo.graphics. |
Draws a sub-rectangle of an image at coordinates x, y, offset by the image's handle. |
DrawIndexedPrimitives (Int,int,Float[],Int[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of indexed primtives. |
DrawIndexedPrimitives (Int,int,Float[],float[],Int[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of indexed primtives. |
DrawIndexedPrimitives (Int,int,Float[],float[],int[],Int[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of indexed primtives. |
DrawLine (Float,Float,Float,Float) in mojo.graphics. |
Draws a line from x1, y1 to x2, y2. |
DrawLine (Float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a line from x0,y0 to x1,y1. |
DrawList in mojo2.graphics. |
A drawlist contains drawing state and a sequence of 2d drawing operations. |
DrawOval (Float,Float,Float,Float) in mojo.graphics. |
Draws an oval of size width, height at coordinates x, y. |
DrawOval (float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw an oval in the given rectangle. |
DrawPoint (Float,Float) in mojo.graphics. |
Draws a point at the coordinates x, y. |
DrawPoint (Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a point at x0,y0. |
DrawPoly (Float[]) in mojo.graphics. |
Draw a convex polygon using the provided vertices. |
DrawPrimitives (Int,int,Float[],float[],int[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of primtives. |
DrawPrimitives (Int,int,Float[],float[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of primtives. |
DrawPrimitives (Int,int,Float[],{Material}) in mojo2.graphics.DrawList. |
Draw a batch of primtives. |
DrawQuad (Float,Float,Float,Float,Float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a quad. |
DrawRect (Float,Float,Float,Float) in mojo.graphics. |
Draws a rectangle of size width, height at the coordinates x, y. |
DrawRect (Float,Float,Float,Float,Image) in mojo2.graphics.DrawList. |
Draw a rect from x,y to x+width,y+height filled with image. |
DrawRect (Float,Float,Float,Float,Image,Int,Int,Int,Int) in mojo2.graphics.DrawList. |
Draw a rect from x,y to x+width,y+height filled with the given subrect of image. |
DrawRect (Float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a rect from x,y to x+width,y+height. |
DrawRect (Float,Float,Image,Int,Int,Int,Int) in mojo2.graphics.DrawList. |
Draw a rect at x,y filled with the given subrect of image. |
DrawShadow (Float,Float,Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Draw a shadow volume. |
DrawShadows (Float,Float,DrawList) in mojo2.graphics.DrawList. |
Draw multiple shadow volumes. |
DrawText (String,Int,Int,{Float},{Float}) in mojo.graphics. |
Draws text at coordinates x, y in the current font. |
DrawText (String,float,Float,{Float},{Float}) in mojo2.graphics.DrawList. |
Draw text at x,y in the current font. |
DrawText (String[],Int,Int,{Float},{Float}) in mojo.graphics. |
Draws a multiline text beginning at coordinates x, y in the current font. |
DrawTriangle (Float,Float,Float,Float,Float,Float,{Material}) in mojo2.graphics.DrawList. |
Draw a triangle. |
Drawing with images in Tutorials/ |
In this tutorial we load some images from our apps data folder and learn more about mojo.graphics. |
Eachin in Programming/Keywords/ |
Defines the set of objects or values to be assigned to the index variable in a For/Next loop. |
ElementType () in reflection.ClassInfo. |
Get array element type. |
Else in Programming/Keywords/ |
Marks the start of alternative program flow should a conditional expression prove False. |
Elseif in Programming/Keywords/ |
Where the initial expression in a conditional block proves False, ElseIf allows for the testing of another expression, executing an alternative section of code should that expression prove True. |
EnableKeyboard () in mojo.input. |
On the android and ios targets, this function enables the native virtual keyboard. |
EndApp () in mojo.app. |
Ends the current application. |
EndPrettyBlock () in brl.markdown.IPrettifier. |
This method is called when a Markdown object encounters a </pre> tag, and should return an appropriate html block end tag, eg: </div>. |
End in Programming/Keywords/ |
Declares the end of a class, function, method or similar block-style definition, or of certain loop or conditional blocks. |
Endif in Programming/Keywords/ |
Marks the end of a conditional block. |
EndsWith (String) in cerberus.lang.String. |
Returns true if this string ends with str, else false. |
EnumLayerLights (Stack in mojo2.renderer.ILayer. |
Get lights to be rendered for layer. |
Enumerate in Programming/Keywords/ |
Declares an enumeration of constant integer values. |
Eof () in brl.stream.Stream. |
Returns 1 if end-of-file has been reached, -1 if an IO error has occurred or 0 if the stream can be read. |
Equals (BoolObject) in cerberus.boxes.BoolObject. |
Returns 'true' if the value contained in the BoolObject equals the value contained in box. |
Equals (FloatObject) in cerberus.boxes.FloatObject. |
Tests FloatObjects for equality. |
Equals (IntObject) in cerberus.boxes.IntObject. |
Tests IntObjects for equality. |
Equals (StringObject) in cerberus.boxes.StringObject. |
Tests StringObjects for equality. |
Equals (T,T) in cerberus.list.List. |
This method is used by the Contains, RemoveFirst, RemoveLast and RemoveEach methods to determine element equality. |
Equals (T,T) in cerberus.stack.Stack. |
This method is used by the Contains and RemoveEach methods to determine element equality. |
Error (String) in cerberus.lang. |
Generates a runtime error message and ends program execution. |
Execute (String) in brl.process. |
Executes a shell command and returns the result. |
Execute (String) in brl.process.Process. |
Runs a process, waits for it to finish, and returns the process stdout output. |
Execute (String) in os. |
Executes a shell command and returns the result. |
ExitApp (Int) in brl.process. |
Exits the application with the given return code. |
ExitApp (Int) in os. |
Exits the application with the given return code. |
Exit in Programming/Keywords/ |
Allows program flow to 'jump out' of loops, continuing execution after the relevant closing keyword. |
Exp (Float) in cerberus.math. |
Returns the base-e exponential function of x, which is the e number raised to the power x. |
ExtendsClass (ClassInfo) in reflection.ClassInfo. |
Check if class extends another class, or implements an interface. |
Extends in Programming/Keywords/ |
Declares that class definition inherits a parent class. |
Extern in Programming/Keywords/ |
External code directive. |
ExtractDir (String) in brl.filepath. |
Returns the directory part of a file path. |
ExtractDir (String) in os. |
Extracts and returns the directory of a file system path. |
ExtractExt (String) in brl.filepath. |
Returns the file type extension part of a file system path. |
ExtractExt (String) in os. |
Extracts and returns the file type extension of a file system path. |
FILETYPE_DIR in brl.filesystem. |
|
FILETYPE_DIR in os. |
|
FILETYPE_FILE in brl.filesystem. |
|
FILETYPE_FILE in os. |
|
FILETYPE_NONE in brl.filesystem. |
|
FILETYPE_NONE in os. |
|
FIVE in holzchopf.doctest. |
Just some number literals |
FOUR in holzchopf.doctest. |
Just some number literals |
FRIDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
False in Programming/Keywords/ |
Represents boolean true value. |
FancyFunction (String) in holzchopf.doctest.BaseClass. |
Documented class function |
FastShader () in mojo2.graphics.Shader. |
Returns a stock 'fast shader' for drawing unlit sprites efficiently. |
FieldInfo in reflection. |
FieldInfo objects describe fields declared within a class. |
Field in Programming/Keywords/ |
Declares a class field variable. |
File formats in Programming/ |
This table lists the file formats supported by Cerberus X targets. |
FileSize (String) in brl.filesystem. |
Return the length of a file, in bytes, or 0 if the file does not exist. |
FileSize (String) in os. |
Return the length of a file, in bytes. |
FileStream in brl.filestream. |
A filestream allows you to read/write data from/to a file. |
FileTime (String) in brl.filesystem. |
Return the time the file was last modified, or 0 if the file does not exist. |
FileTime (String) in os. |
Returns the time the file at path was last modified. |
FileType (String) in brl.filesystem. |
Returns an integer representing the type of a file, one of: FILETYPE_NONE for no file, FILETYPE_FILE for a normal file, FILETYPE_DIR for a directory. |
FileType (String) in os. |
Returns an integer representing the type of a file, one of: 0 for no file, 1 for a normal file, 2 for a directory. |
Final in Programming/Keywords/ |
Declares that a class may not be extended or that a method may not be overridden. |
Find (String,{Int}) in cerberus.lang.String. |
Returns the offset of the first occurrence of str within this string, starting at the specified start offset. |
Find (T) in cerberus.list.List. |
Finds the node containing the first element in the list equal to value. |
Find (T,{Int}) in cerberus.stack.Stack. |
Finds the index of the first element in the statch equal to value. |
FindLast (String) in cerberus.lang.String. |
Returns the offset of the last occurrence of str within this string. |
FindLast (String,Int) in cerberus.lang.String. |
Returns the offset of the last occurrence of str within this string, starting at the optional offset specified by start. |
FindLast (T) in cerberus.list.List. |
Finds the node containing the last element in the list equal to value. |
FindLast (T) in cerberus.stack.Stack. |
Finds the index of the last element in the statch equal to value. |
FindLast (T,Int) in cerberus.stack.Stack. |
Finds the index of the last element in the statch equal to value. |
First cerberus steps in Tutorials/ |
Skid spills some source... |
First () in cerberus.list.List. |
Returns the first element in the list. |
FirstNode () in cerberus.list.List. |
Return the first node in the list, or Null if the list is empty. |
FirstNode () in cerberus.map.Map. |
Returns the first node in the map. |
Flags () in mojo.graphics.Image. |
Returns the flags used to create the image. |
Flags () in mojo2.graphics.Texture. |
Get texture flags. |
FlagsMask () in mojo2.graphics.Image. |
Returns the current flags mask. |
FlatTexture () in mojo2.graphics.Texture. |
Return a stock single texel 'flat' texture for normal mapping. |
FloatClass () in reflection. |
Returns the class of a 'float'. |
FloatDeque in cerberus.deque. |
FloatDeque is a convenience class for handling deques of floating point values. |
FloatList in cerberus.list. |
FloatList is a convenience class for handling lists of floating point values. |
FloatMap in cerberus.map. |
A FloatMap is a convenience class for mapping floats to values. |
FloatObject in cerberus.boxes. |
The FloatObject box class can be used to encapsulate a float value inside an object. |
Float in Programming/Keywords/ |
The built-in float type. |
FloatSet in cerberus.set. |
FloatSet is a convenience class for managing sets of floats. |
FloatStack in cerberus.stack. |
A FloatStack is a convenience class for dealing with stacks of floats. |
FloatValue () in brl.json.JsonNumber. |
Returns float value. |
FloatValue () in brl.json.JsonValue. |
For a JsonNumber, this will return its numerical value as float. |
Floor (Float) in cerberus.math. |
Returns the largest integral value that is not greater than x. |
Flush () in mojo2.graphics.Canvas. |
Flush rendering operations. |
FogColor () in mojo2.graphics.Canvas. |
Get fog color. |
Font () in mojo2.graphics.DrawList. |
Get font. |
FontHeight () in mojo.graphics. |
Returns the height of the current font. |
Font in mojo.graphics. |
The mojo Font class provides support for bitmap fonts. |
Font in mojo2.graphics. |
The mojo2 Font class provides support for bitmap fonts. |
For in Programming/Keywords/ |
Declares the start of a For/Next loop. |
Forever in Programming/Keywords/ |
Marks the end of a Repeat/Forever loop. |
Format () in mojo2.graphics.Texture. |
Get texture format. |
Fragment () in brl.url.Url. |
Returns the anchor part of the url. |
Frames () in mojo.graphics.Image. |
Returns the number of frames in the image. |
Free (T) in brl.pool.Pool. |
Adds an object to the pool and calls IOnPoolFree.OnPoolFree if the object implements IOnPoolFree. |
FromChar (Int) in cerberus.lang.String. |
Creates and returns a string of length 1 containing the character code specified by charCode. |
FromChars (Int[]) in cerberus.lang.String. |
Creates and returns a string containing the character codes in the specified charCode array. |
FullPath () in brl.url.Url. |
Returns the path, query and fragment parts of the url, combined with appropriate separators. |
FunctionInfo in reflection. |
FunctionInfo objects describe functions declared by your program. |
Function in Programming/Keywords/ |
Declares the beginning of a function. |
GL_ACTIVE_ATTRIBUTES in opengl.gles20. |
|
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH in opengl.gles20. |
|
GL_ACTIVE_TEXTURE in opengl.gles11. |
|
GL_ACTIVE_TEXTURE in opengl.gles20. |
|
GL_ACTIVE_UNIFORMS in opengl.gles20. |
|
GL_ACTIVE_UNIFORM_MAX_LENGTH in opengl.gles20. |
|
GL_ADD_SIGNED in opengl.gles11. |
|
GL_ADD in opengl.gles11. |
|
GL_ALIASED_LINE_WIDTH_RANGE in opengl.gles11. |
|
GL_ALIASED_LINE_WIDTH_RANGE in opengl.gles20. |
|
GL_ALIASED_POINT_SIZE_RANGE in opengl.gles11. |
|
GL_ALIASED_POINT_SIZE_RANGE in opengl.gles20. |
|
GL_ALPHA_BITS in opengl.gles11. |
|
GL_ALPHA_BITS in opengl.gles20. |
|
GL_ALPHA_SCALE in opengl.gles11. |
|
GL_ALPHA_TEST_FUNC in opengl.gles11. |
|
GL_ALPHA_TEST_REF in opengl.gles11. |
|
GL_ALPHA_TEST in opengl.gles11. |
|
GL_ALPHA in opengl.gles11. |
|
GL_ALPHA in opengl.gles20. |
|
GL_ALWAYS in opengl.gles11. |
|
GL_ALWAYS in opengl.gles20. |
|
GL_AMBIENT_AND_DIFFUSE in opengl.gles11. |
|
GL_AMBIENT in opengl.gles11. |
|
GL_AND_INVERTED in opengl.gles11. |
|
GL_AND_REVERSE in opengl.gles11. |
|
GL_AND in opengl.gles11. |
|
GL_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_ARRAY_BUFFER_BINDING in opengl.gles20. |
|
GL_ARRAY_BUFFER in opengl.gles11. |
|
GL_ARRAY_BUFFER in opengl.gles20. |
|
GL_ATTACHED_SHADERS in opengl.gles20. |
|
GL_BACK in opengl.gles11. |
|
GL_BACK in opengl.gles20. |
|
GL_BLEND_COLOR in opengl.gles20. |
|
GL_BLEND_DST_ALPHA in opengl.gles20. |
|
GL_BLEND_DST_RGB in opengl.gles20. |
|
GL_BLEND_DST in opengl.gles11. |
|
GL_BLEND_EQUATION_ALPHA in opengl.gles20. |
|
GL_BLEND_EQUATION_RGB in opengl.gles20. |
|
GL_BLEND_EQUATION in opengl.gles20. |
|
GL_BLEND_SRC_ALPHA in opengl.gles20. |
|
GL_BLEND_SRC_RGB in opengl.gles20. |
|
GL_BLEND_SRC in opengl.gles11. |
|
GL_BLEND in opengl.gles11. |
|
GL_BLEND in opengl.gles20. |
|
GL_BLUE_BITS in opengl.gles11. |
|
GL_BLUE_BITS in opengl.gles20. |
|
GL_BOOL_VEC2 in opengl.gles20. |
|
GL_BOOL_VEC3 in opengl.gles20. |
|
GL_BOOL_VEC4 in opengl.gles20. |
|
GL_BOOL in opengl.gles20. |
|
GL_BUFFER_SIZE in opengl.gles11. |
|
GL_BUFFER_SIZE in opengl.gles20. |
|
GL_BUFFER_USAGE in opengl.gles11. |
|
GL_BUFFER_USAGE in opengl.gles20. |
|
GL_BYTE in opengl.gles11. |
|
GL_BYTE in opengl.gles20. |
|
GL_CCW in opengl.gles11. |
|
GL_CCW in opengl.gles20. |
|
GL_CLAMP_TO_EDGE in opengl.gles11. |
|
GL_CLAMP_TO_EDGE in opengl.gles20. |
|
GL_CLEAR in opengl.gles11. |
|
GL_CLIENT_ACTIVE_TEXTURE in opengl.gles11. |
|
GL_CLIP_PLANE0 in opengl.gles11. |
|
GL_CLIP_PLANE1 in opengl.gles11. |
|
GL_CLIP_PLANE2 in opengl.gles11. |
|
GL_CLIP_PLANE3 in opengl.gles11. |
|
GL_CLIP_PLANE4 in opengl.gles11. |
|
GL_CLIP_PLANE5 in opengl.gles11. |
|
GL_COLOR_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_COLOR_ARRAY_POINTER in opengl.gles11. |
|
GL_COLOR_ARRAY_SIZE in opengl.gles11. |
|
GL_COLOR_ARRAY_STRIDE in opengl.gles11. |
|
GL_COLOR_ARRAY_TYPE in opengl.gles11. |
|
GL_COLOR_ARRAY in opengl.gles11. |
|
GL_COLOR_ATTACHMENT0 in opengl.gles20. |
|
GL_COLOR_BUFFER_BIT in opengl.gles11. |
|
GL_COLOR_BUFFER_BIT in opengl.gles20. |
|
GL_COLOR_CLEAR_VALUE in opengl.gles11. |
|
GL_COLOR_CLEAR_VALUE in opengl.gles20. |
|
GL_COLOR_LOGIC_OP in opengl.gles11. |
|
GL_COLOR_MATERIAL in opengl.gles11. |
|
GL_COLOR_WRITEMASK in opengl.gles11. |
|
GL_COLOR_WRITEMASK in opengl.gles20. |
|
GL_COMBINE_ALPHA in opengl.gles11. |
|
GL_COMBINE_RGB in opengl.gles11. |
|
GL_COMBINE in opengl.gles11. |
|
GL_COMPILE_STATUS in opengl.gles20. |
|
GL_COMPRESSED_TEXTURE_FORMATS in opengl.gles11. |
|
GL_COMPRESSED_TEXTURE_FORMATS in opengl.gles20. |
|
GL_CONSTANT_ALPHA in opengl.gles20. |
|
GL_CONSTANT_ATTENUATION in opengl.gles11. |
|
GL_CONSTANT_COLOR in opengl.gles20. |
|
GL_CONSTANT in opengl.gles11. |
|
GL_COPY_INVERTED in opengl.gles11. |
|
GL_COPY in opengl.gles11. |
|
GL_CULL_FACE_MODE in opengl.gles11. |
|
GL_CULL_FACE_MODE in opengl.gles20. |
|
GL_CULL_FACE in opengl.gles11. |
|
GL_CULL_FACE in opengl.gles20. |
|
GL_CURRENT_COLOR in opengl.gles11. |
|
GL_CURRENT_NORMAL in opengl.gles11. |
|
GL_CURRENT_PROGRAM in opengl.gles20. |
|
GL_CURRENT_TEXTURE_COORDS in opengl.gles11. |
|
GL_CURRENT_VERTEX_ATTRIB in opengl.gles20. |
|
GL_CW in opengl.gles11. |
|
GL_CW in opengl.gles20. |
|
GL_DECAL in opengl.gles11. |
|
GL_DECR_WRAP in opengl.gles20. |
|
GL_DECR in opengl.gles11. |
|
GL_DECR in opengl.gles20. |
|
GL_DELETE_STATUS in opengl.gles20. |
|
GL_DEPTH_ATTACHMENT in opengl.gles20. |
|
GL_DEPTH_BITS in opengl.gles11. |
|
GL_DEPTH_BITS in opengl.gles20. |
|
GL_DEPTH_BUFFER_BIT in opengl.gles11. |
|
GL_DEPTH_BUFFER_BIT in opengl.gles20. |
|
GL_DEPTH_CLEAR_VALUE in opengl.gles11. |
|
GL_DEPTH_CLEAR_VALUE in opengl.gles20. |
|
GL_DEPTH_COMPONENT16 in opengl.gles20. |
|
GL_DEPTH_COMPONENT in opengl.gles20. |
|
GL_DEPTH_FUNC in opengl.gles11. |
|
GL_DEPTH_FUNC in opengl.gles20. |
|
GL_DEPTH_RANGE in opengl.gles11. |
|
GL_DEPTH_RANGE in opengl.gles20. |
|
GL_DEPTH_TEST in opengl.gles11. |
|
GL_DEPTH_TEST in opengl.gles20. |
|
GL_DEPTH_WRITEMASK in opengl.gles11. |
|
GL_DEPTH_WRITEMASK in opengl.gles20. |
|
GL_DIFFUSE in opengl.gles11. |
|
GL_DITHER in opengl.gles11. |
|
GL_DITHER in opengl.gles20. |
|
GL_DONT_CARE in opengl.gles11. |
|
GL_DONT_CARE in opengl.gles20. |
|
GL_DOT3_RGBA in opengl.gles11. |
|
GL_DOT3_RGB in opengl.gles11. |
|
GL_DST_ALPHA in opengl.gles11. |
|
GL_DST_ALPHA in opengl.gles20. |
|
GL_DST_COLOR in opengl.gles11. |
|
GL_DST_COLOR in opengl.gles20. |
|
GL_DYNAMIC_DRAW in opengl.gles11. |
|
GL_DYNAMIC_DRAW in opengl.gles20. |
|
GL_ELEMENT_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_ELEMENT_ARRAY_BUFFER_BINDING in opengl.gles20. |
|
GL_ELEMENT_ARRAY_BUFFER in opengl.gles11. |
|
GL_ELEMENT_ARRAY_BUFFER in opengl.gles20. |
|
GL_EMISSION in opengl.gles11. |
|
GL_EQUAL in opengl.gles11. |
|
GL_EQUAL in opengl.gles20. |
|
GL_EQUIV in opengl.gles11. |
|
GL_EXP2 in opengl.gles11. |
|
GL_EXP in opengl.gles11. |
|
GL_EXTENSIONS in opengl.gles11. |
|
GL_EXTENSIONS in opengl.gles20. |
|
GL_FALSE in opengl.gles11. |
|
GL_FALSE in opengl.gles20. |
|
GL_FASTEST in opengl.gles11. |
|
GL_FASTEST in opengl.gles20. |
|
GL_FIXED in opengl.gles11. |
|
GL_FIXED in opengl.gles20. |
|
GL_FLAT in opengl.gles11. |
|
GL_FLOAT_MAT2 in opengl.gles20. |
|
GL_FLOAT_MAT3 in opengl.gles20. |
|
GL_FLOAT_MAT4 in opengl.gles20. |
|
GL_FLOAT_VEC2 in opengl.gles20. |
|
GL_FLOAT_VEC3 in opengl.gles20. |
|
GL_FLOAT_VEC4 in opengl.gles20. |
|
GL_FLOAT in opengl.gles11. |
|
GL_FLOAT in opengl.gles20. |
|
GL_FOG_COLOR in opengl.gles11. |
|
GL_FOG_DENSITY in opengl.gles11. |
|
GL_FOG_END in opengl.gles11. |
|
GL_FOG_HINT in opengl.gles11. |
|
GL_FOG_MODE in opengl.gles11. |
|
GL_FOG_START in opengl.gles11. |
|
GL_FOG in opengl.gles11. |
|
GL_FRAGMENT_SHADER in opengl.gles20. |
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME in opengl.gles20. |
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE in opengl.gles20. |
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE in opengl.gles20. |
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL in opengl.gles20. |
|
GL_FRAMEBUFFER_BINDING in opengl.gles20. |
|
GL_FRAMEBUFFER_COMPLETE in opengl.gles20. |
|
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT in opengl.gles20. |
|
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS in opengl.gles20. |
|
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT in opengl.gles20. |
|
GL_FRAMEBUFFER_UNSUPPORTED in opengl.gles20. |
|
GL_FRAMEBUFFER in opengl.gles20. |
|
GL_FRONT_AND_BACK in opengl.gles11. |
|
GL_FRONT_AND_BACK in opengl.gles20. |
|
GL_FRONT_FACE in opengl.gles11. |
|
GL_FRONT_FACE in opengl.gles20. |
|
GL_FRONT in opengl.gles11. |
|
GL_FRONT in opengl.gles20. |
|
GL_FUNC_ADD in opengl.gles20. |
|
GL_FUNC_REVERSE_SUBTRACT in opengl.gles20. |
|
GL_FUNC_SUBTRACT in opengl.gles20. |
|
GL_GENERATE_MIPMAP_HINT in opengl.gles11. |
|
GL_GENERATE_MIPMAP_HINT in opengl.gles20. |
|
GL_GENERATE_MIPMAP in opengl.gles11. |
|
GL_GEQUAL in opengl.gles11. |
|
GL_GEQUAL in opengl.gles20. |
|
GL_GREATER in opengl.gles11. |
|
GL_GREATER in opengl.gles20. |
|
GL_GREEN_BITS in opengl.gles11. |
|
GL_GREEN_BITS in opengl.gles20. |
|
GL_HIGH_FLOAT in opengl.gles20. |
|
GL_HIGH_INT in opengl.gles20. |
|
GL_IMPLEMENTATION_COLOR_READ_FORMAT in opengl.gles20. |
|
GL_IMPLEMENTATION_COLOR_READ_TYPE in opengl.gles20. |
|
GL_INCR_WRAP in opengl.gles20. |
|
GL_INCR in opengl.gles11. |
|
GL_INCR in opengl.gles20. |
|
GL_INFO_LOG_LENGTH in opengl.gles20. |
|
GL_INTERPOLATE in opengl.gles11. |
|
GL_INT_VEC2 in opengl.gles20. |
|
GL_INT_VEC3 in opengl.gles20. |
|
GL_INT_VEC4 in opengl.gles20. |
|
GL_INT in opengl.gles20. |
|
GL_INVALID_ENUM in opengl.gles11. |
|
GL_INVALID_ENUM in opengl.gles20. |
|
GL_INVALID_FRAMEBUFFER_OPERATION in opengl.gles20. |
|
GL_INVALID_OPERATION in opengl.gles11. |
|
GL_INVALID_OPERATION in opengl.gles20. |
|
GL_INVALID_VALUE in opengl.gles11. |
|
GL_INVALID_VALUE in opengl.gles20. |
|
GL_INVERT in opengl.gles11. |
|
GL_INVERT in opengl.gles20. |
|
GL_KEEP in opengl.gles11. |
|
GL_KEEP in opengl.gles20. |
|
GL_LEQUAL in opengl.gles11. |
|
GL_LEQUAL in opengl.gles20. |
|
GL_LESS in opengl.gles11. |
|
GL_LESS in opengl.gles20. |
|
GL_LIGHT0 in opengl.gles11. |
|
GL_LIGHT1 in opengl.gles11. |
|
GL_LIGHT2 in opengl.gles11. |
|
GL_LIGHT3 in opengl.gles11. |
|
GL_LIGHT4 in opengl.gles11. |
|
GL_LIGHT5 in opengl.gles11. |
|
GL_LIGHT6 in opengl.gles11. |
|
GL_LIGHT7 in opengl.gles11. |
|
GL_LIGHTING in opengl.gles11. |
|
GL_LIGHT_MODEL_AMBIENT in opengl.gles11. |
|
GL_LIGHT_MODEL_TWO_SIDE in opengl.gles11. |
|
GL_LINEAR_ATTENUATION in opengl.gles11. |
|
GL_LINEAR_MIPMAP_LINEAR in opengl.gles11. |
|
GL_LINEAR_MIPMAP_LINEAR in opengl.gles20. |
|
GL_LINEAR_MIPMAP_NEAREST in opengl.gles11. |
|
GL_LINEAR_MIPMAP_NEAREST in opengl.gles20. |
|
GL_LINEAR in opengl.gles11. |
|
GL_LINEAR in opengl.gles20. |
|
GL_LINES in opengl.gles11. |
|
GL_LINES in opengl.gles20. |
|
GL_LINE_LOOP in opengl.gles11. |
|
GL_LINE_LOOP in opengl.gles20. |
|
GL_LINE_SMOOTH_HINT in opengl.gles11. |
|
GL_LINE_SMOOTH in opengl.gles11. |
|
GL_LINE_STRIP in opengl.gles11. |
|
GL_LINE_STRIP in opengl.gles20. |
|
GL_LINE_WIDTH in opengl.gles11. |
|
GL_LINE_WIDTH in opengl.gles20. |
|
GL_LINK_STATUS in opengl.gles20. |
|
GL_LOGIC_OP_MODE in opengl.gles11. |
|
GL_LOW_FLOAT in opengl.gles20. |
|
GL_LOW_INT in opengl.gles20. |
|
GL_LUMINANCE_ALPHA in opengl.gles11. |
|
GL_LUMINANCE_ALPHA in opengl.gles20. |
|
GL_LUMINANCE in opengl.gles11. |
|
GL_LUMINANCE in opengl.gles20. |
|
GL_MATRIX_MODE in opengl.gles11. |
|
GL_MAX_CLIP_PLANES in opengl.gles11. |
|
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS in opengl.gles20. |
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE in opengl.gles20. |
|
GL_MAX_FRAGMENT_UNIFORM_VECTORS in opengl.gles20. |
|
GL_MAX_LIGHTS in opengl.gles11. |
|
GL_MAX_MODELVIEW_STACK_DEPTH in opengl.gles11. |
|
GL_MAX_PROJECTION_STACK_DEPTH in opengl.gles11. |
|
GL_MAX_RENDERBUFFER_SIZE in opengl.gles20. |
|
GL_MAX_TEXTURE_IMAGE_UNITS in opengl.gles20. |
|
GL_MAX_TEXTURE_SIZE in opengl.gles11. |
|
GL_MAX_TEXTURE_SIZE in opengl.gles20. |
|
GL_MAX_TEXTURE_STACK_DEPTH in opengl.gles11. |
|
GL_MAX_TEXTURE_UNITS in opengl.gles11. |
|
GL_MAX_VARYING_VECTORS in opengl.gles20. |
|
GL_MAX_VERTEX_ATTRIBS in opengl.gles20. |
|
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS in opengl.gles20. |
|
GL_MAX_VERTEX_UNIFORM_VECTORS in opengl.gles20. |
|
GL_MAX_VIEWPORT_DIMS in opengl.gles11. |
|
GL_MAX_VIEWPORT_DIMS in opengl.gles20. |
|
GL_MEDIUM_FLOAT in opengl.gles20. |
|
GL_MEDIUM_INT in opengl.gles20. |
|
GL_MIRRORED_REPEAT in opengl.gles20. |
|
GL_MODELVIEW_MATRIX in opengl.gles11. |
|
GL_MODELVIEW_STACK_DEPTH in opengl.gles11. |
|
GL_MODELVIEW in opengl.gles11. |
|
GL_MODULATE in opengl.gles11. |
|
GL_MULTISAMPLE in opengl.gles11. |
|
GL_NAND in opengl.gles11. |
|
GL_NEAREST_MIPMAP_LINEAR in opengl.gles11. |
|
GL_NEAREST_MIPMAP_LINEAR in opengl.gles20. |
|
GL_NEAREST_MIPMAP_NEAREST in opengl.gles11. |
|
GL_NEAREST_MIPMAP_NEAREST in opengl.gles20. |
|
GL_NEAREST in opengl.gles11. |
|
GL_NEAREST in opengl.gles20. |
|
GL_NEVER in opengl.gles11. |
|
GL_NEVER in opengl.gles20. |
|
GL_NICEST in opengl.gles11. |
|
GL_NICEST in opengl.gles20. |
|
GL_NONE in opengl.gles20. |
|
GL_NOOP in opengl.gles11. |
|
GL_NORMALIZE in opengl.gles11. |
|
GL_NORMAL_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_NORMAL_ARRAY_POINTER in opengl.gles11. |
|
GL_NORMAL_ARRAY_STRIDE in opengl.gles11. |
|
GL_NORMAL_ARRAY_TYPE in opengl.gles11. |
|
GL_NORMAL_ARRAY in opengl.gles11. |
|
GL_NOR in opengl.gles11. |
|
GL_NOTEQUAL in opengl.gles11. |
|
GL_NOTEQUAL in opengl.gles20. |
|
GL_NO_ERROR in opengl.gles11. |
|
GL_NO_ERROR in opengl.gles20. |
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS in opengl.gles11. |
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS in opengl.gles20. |
|
GL_NUM_SHADER_BINARY_FORMATS in opengl.gles20. |
|
GL_ONE_MINUS_CONSTANT_ALPHA in opengl.gles20. |
|
GL_ONE_MINUS_CONSTANT_COLOR in opengl.gles20. |
|
GL_ONE_MINUS_DST_ALPHA in opengl.gles11. |
|
GL_ONE_MINUS_DST_ALPHA in opengl.gles20. |
|
GL_ONE_MINUS_DST_COLOR in opengl.gles11. |
|
GL_ONE_MINUS_DST_COLOR in opengl.gles20. |
|
GL_ONE_MINUS_SRC_ALPHA in opengl.gles11. |
|
GL_ONE_MINUS_SRC_ALPHA in opengl.gles20. |
|
GL_ONE_MINUS_SRC_COLOR in opengl.gles11. |
|
GL_ONE_MINUS_SRC_COLOR in opengl.gles20. |
|
GL_ONE in opengl.gles11. |
|
GL_ONE in opengl.gles20. |
|
GL_OPERAND0_ALPHA in opengl.gles11. |
|
GL_OPERAND0_RGB in opengl.gles11. |
|
GL_OPERAND1_ALPHA in opengl.gles11. |
|
GL_OPERAND1_RGB in opengl.gles11. |
|
GL_OPERAND2_ALPHA in opengl.gles11. |
|
GL_OPERAND2_RGB in opengl.gles11. |
|
GL_OR_INVERTED in opengl.gles11. |
|
GL_OR_REVERSE in opengl.gles11. |
|
GL_OR in opengl.gles11. |
|
GL_OUT_OF_MEMORY in opengl.gles11. |
|
GL_OUT_OF_MEMORY in opengl.gles20. |
|
GL_PACK_ALIGNMENT in opengl.gles11. |
|
GL_PACK_ALIGNMENT in opengl.gles20. |
|
GL_PERSPECTIVE_CORRECTION_HINT in opengl.gles11. |
|
GL_POINTS in opengl.gles11. |
|
GL_POINTS in opengl.gles20. |
|
GL_POINT_DISTANCE_ATTENUATION in opengl.gles11. |
|
GL_POINT_FADE_THRESHOLD_SIZE in opengl.gles11. |
|
GL_POINT_SIZE_MAX in opengl.gles11. |
|
GL_POINT_SIZE_MIN in opengl.gles11. |
|
GL_POINT_SIZE in opengl.gles11. |
|
GL_POINT_SMOOTH_HINT in opengl.gles11. |
|
GL_POINT_SMOOTH in opengl.gles11. |
|
GL_POLYGON_OFFSET_FACTOR in opengl.gles11. |
|
GL_POLYGON_OFFSET_FACTOR in opengl.gles20. |
|
GL_POLYGON_OFFSET_FILL in opengl.gles11. |
|
GL_POLYGON_OFFSET_FILL in opengl.gles20. |
|
GL_POLYGON_OFFSET_UNITS in opengl.gles11. |
|
GL_POLYGON_OFFSET_UNITS in opengl.gles20. |
|
GL_POSITION in opengl.gles11. |
|
GL_PREVIOUS in opengl.gles11. |
|
GL_PRIMARY_COLOR in opengl.gles11. |
|
GL_PROJECTION_MATRIX in opengl.gles11. |
|
GL_PROJECTION_STACK_DEPTH in opengl.gles11. |
|
GL_PROJECTION in opengl.gles11. |
|
GL_QUADRATIC_ATTENUATION in opengl.gles11. |
|
GL_RED_BITS in opengl.gles11. |
|
GL_RED_BITS in opengl.gles20. |
|
GL_RENDERBUFFER_ALPHA_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_BINDING in opengl.gles20. |
|
GL_RENDERBUFFER_BLUE_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_DEPTH_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_GREEN_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_HEIGHT in opengl.gles20. |
|
GL_RENDERBUFFER_INTERNAL_FORMAT in opengl.gles20. |
|
GL_RENDERBUFFER_RED_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_STENCIL_SIZE in opengl.gles20. |
|
GL_RENDERBUFFER_WIDTH in opengl.gles20. |
|
GL_RENDERBUFFER in opengl.gles20. |
|
GL_RENDERER in opengl.gles11. |
|
GL_RENDERER in opengl.gles20. |
|
GL_REPEAT in opengl.gles11. |
|
GL_REPEAT in opengl.gles20. |
|
GL_REPLACE in opengl.gles11. |
|
GL_REPLACE in opengl.gles20. |
|
GL_RESCALE_NORMAL in opengl.gles11. |
|
GL_RGB565 in opengl.gles20. |
|
GL_RGB5_A1 in opengl.gles20. |
|
GL_RGBA4 in opengl.gles20. |
|
GL_RGBA in opengl.gles11. |
|
GL_RGBA in opengl.gles20. |
|
GL_RGB_SCALE in opengl.gles11. |
|
GL_RGB in opengl.gles11. |
|
GL_RGB in opengl.gles20. |
|
GL_SAMPLER_2D in opengl.gles20. |
|
GL_SAMPLER_CUBE in opengl.gles20. |
|
GL_SAMPLES in opengl.gles11. |
|
GL_SAMPLES in opengl.gles20. |
|
GL_SAMPLE_ALPHA_TO_COVERAGE in opengl.gles11. |
|
GL_SAMPLE_ALPHA_TO_COVERAGE in opengl.gles20. |
|
GL_SAMPLE_ALPHA_TO_ONE in opengl.gles11. |
|
GL_SAMPLE_BUFFERS in opengl.gles11. |
|
GL_SAMPLE_BUFFERS in opengl.gles20. |
|
GL_SAMPLE_COVERAGE_INVERT in opengl.gles11. |
|
GL_SAMPLE_COVERAGE_INVERT in opengl.gles20. |
|
GL_SAMPLE_COVERAGE_VALUE in opengl.gles11. |
|
GL_SAMPLE_COVERAGE_VALUE in opengl.gles20. |
|
GL_SAMPLE_COVERAGE in opengl.gles11. |
|
GL_SAMPLE_COVERAGE in opengl.gles20. |
|
GL_SCISSOR_BOX in opengl.gles11. |
|
GL_SCISSOR_BOX in opengl.gles20. |
|
GL_SCISSOR_TEST in opengl.gles11. |
|
GL_SCISSOR_TEST in opengl.gles20. |
|
GL_SET in opengl.gles11. |
|
GL_SHADER_BINARY_FORMATS in opengl.gles20. |
|
GL_SHADER_COMPILER in opengl.gles20. |
|
GL_SHADER_SOURCE_LENGTH in opengl.gles20. |
|
GL_SHADER_TYPE in opengl.gles20. |
|
GL_SHADE_MODEL in opengl.gles11. |
|
GL_SHADING_LANGUAGE_VERSION in opengl.gles20. |
|
GL_SHININESS in opengl.gles11. |
|
GL_SHORT in opengl.gles11. |
|
GL_SHORT in opengl.gles20. |
|
GL_SMOOTH_LINE_WIDTH_RANGE in opengl.gles11. |
|
GL_SMOOTH_POINT_SIZE_RANGE in opengl.gles11. |
|
GL_SMOOTH in opengl.gles11. |
|
GL_SPECULAR in opengl.gles11. |
|
GL_SPOT_CUTOFF in opengl.gles11. |
|
GL_SPOT_DIRECTION in opengl.gles11. |
|
GL_SPOT_EXPONENT in opengl.gles11. |
|
GL_SRC0_ALPHA in opengl.gles11. |
|
GL_SRC0_RGB in opengl.gles11. |
|
GL_SRC1_ALPHA in opengl.gles11. |
|
GL_SRC1_RGB in opengl.gles11. |
|
GL_SRC2_ALPHA in opengl.gles11. |
|
GL_SRC2_RGB in opengl.gles11. |
|
GL_SRC_ALPHA_SATURATE in opengl.gles11. |
|
GL_SRC_ALPHA_SATURATE in opengl.gles20. |
|
GL_SRC_ALPHA in opengl.gles11. |
|
GL_SRC_ALPHA in opengl.gles20. |
|
GL_SRC_COLOR in opengl.gles11. |
|
GL_SRC_COLOR in opengl.gles20. |
|
GL_STACK_OVERFLOW in opengl.gles11. |
|
GL_STACK_UNDERFLOW in opengl.gles11. |
|
GL_STATIC_DRAW in opengl.gles11. |
|
GL_STATIC_DRAW in opengl.gles20. |
|
GL_STENCIL_ATTACHMENT in opengl.gles20. |
|
GL_STENCIL_BACK_FAIL in opengl.gles20. |
|
GL_STENCIL_BACK_FUNC in opengl.gles20. |
|
GL_STENCIL_BACK_PASS_DEPTH_FAIL in opengl.gles20. |
|
GL_STENCIL_BACK_PASS_DEPTH_PASS in opengl.gles20. |
|
GL_STENCIL_BACK_REF in opengl.gles20. |
|
GL_STENCIL_BACK_VALUE_MASK in opengl.gles20. |
|
GL_STENCIL_BACK_WRITEMASK in opengl.gles20. |
|
GL_STENCIL_BITS in opengl.gles11. |
|
GL_STENCIL_BITS in opengl.gles20. |
|
GL_STENCIL_BUFFER_BIT in opengl.gles11. |
|
GL_STENCIL_BUFFER_BIT in opengl.gles20. |
|
GL_STENCIL_CLEAR_VALUE in opengl.gles11. |
|
GL_STENCIL_CLEAR_VALUE in opengl.gles20. |
|
GL_STENCIL_FAIL in opengl.gles11. |
|
GL_STENCIL_FAIL in opengl.gles20. |
|
GL_STENCIL_FUNC in opengl.gles11. |
|
GL_STENCIL_FUNC in opengl.gles20. |
|
GL_STENCIL_INDEX8 in opengl.gles20. |
|
GL_STENCIL_INDEX in opengl.gles20. |
|
GL_STENCIL_PASS_DEPTH_FAIL in opengl.gles11. |
|
GL_STENCIL_PASS_DEPTH_FAIL in opengl.gles20. |
|
GL_STENCIL_PASS_DEPTH_PASS in opengl.gles11. |
|
GL_STENCIL_PASS_DEPTH_PASS in opengl.gles20. |
|
GL_STENCIL_REF in opengl.gles11. |
|
GL_STENCIL_REF in opengl.gles20. |
|
GL_STENCIL_TEST in opengl.gles11. |
|
GL_STENCIL_TEST in opengl.gles20. |
|
GL_STENCIL_VALUE_MASK in opengl.gles11. |
|
GL_STENCIL_VALUE_MASK in opengl.gles20. |
|
GL_STENCIL_WRITEMASK in opengl.gles11. |
|
GL_STENCIL_WRITEMASK in opengl.gles20. |
|
GL_STREAM_DRAW in opengl.gles20. |
|
GL_SUBPIXEL_BITS in opengl.gles11. |
|
GL_SUBPIXEL_BITS in opengl.gles20. |
|
GL_SUBTRACT in opengl.gles11. |
|
GL_TEXTURE0 in opengl.gles11. |
|
GL_TEXTURE0 in opengl.gles20. |
|
GL_TEXTURE10 in opengl.gles11. |
|
GL_TEXTURE10 in opengl.gles20. |
|
GL_TEXTURE11 in opengl.gles11. |
|
GL_TEXTURE11 in opengl.gles20. |
|
GL_TEXTURE12 in opengl.gles11. |
|
GL_TEXTURE12 in opengl.gles20. |
|
GL_TEXTURE13 in opengl.gles11. |
|
GL_TEXTURE13 in opengl.gles20. |
|
GL_TEXTURE14 in opengl.gles11. |
|
GL_TEXTURE14 in opengl.gles20. |
|
GL_TEXTURE15 in opengl.gles11. |
|
GL_TEXTURE15 in opengl.gles20. |
|
GL_TEXTURE16 in opengl.gles11. |
|
GL_TEXTURE16 in opengl.gles20. |
|
GL_TEXTURE17 in opengl.gles11. |
|
GL_TEXTURE17 in opengl.gles20. |
|
GL_TEXTURE18 in opengl.gles11. |
|
GL_TEXTURE18 in opengl.gles20. |
|
GL_TEXTURE19 in opengl.gles11. |
|
GL_TEXTURE19 in opengl.gles20. |
|
GL_TEXTURE1 in opengl.gles11. |
|
GL_TEXTURE1 in opengl.gles20. |
|
GL_TEXTURE20 in opengl.gles11. |
|
GL_TEXTURE20 in opengl.gles20. |
|
GL_TEXTURE21 in opengl.gles11. |
|
GL_TEXTURE21 in opengl.gles20. |
|
GL_TEXTURE22 in opengl.gles11. |
|
GL_TEXTURE22 in opengl.gles20. |
|
GL_TEXTURE23 in opengl.gles11. |
|
GL_TEXTURE23 in opengl.gles20. |
|
GL_TEXTURE24 in opengl.gles11. |
|
GL_TEXTURE24 in opengl.gles20. |
|
GL_TEXTURE25 in opengl.gles11. |
|
GL_TEXTURE25 in opengl.gles20. |
|
GL_TEXTURE26 in opengl.gles11. |
|
GL_TEXTURE26 in opengl.gles20. |
|
GL_TEXTURE27 in opengl.gles11. |
|
GL_TEXTURE27 in opengl.gles20. |
|
GL_TEXTURE28 in opengl.gles11. |
|
GL_TEXTURE28 in opengl.gles20. |
|
GL_TEXTURE29 in opengl.gles11. |
|
GL_TEXTURE29 in opengl.gles20. |
|
GL_TEXTURE2 in opengl.gles11. |
|
GL_TEXTURE2 in opengl.gles20. |
|
GL_TEXTURE30 in opengl.gles11. |
|
GL_TEXTURE30 in opengl.gles20. |
|
GL_TEXTURE31 in opengl.gles11. |
|
GL_TEXTURE31 in opengl.gles20. |
|
GL_TEXTURE3 in opengl.gles11. |
|
GL_TEXTURE3 in opengl.gles20. |
|
GL_TEXTURE4 in opengl.gles11. |
|
GL_TEXTURE4 in opengl.gles20. |
|
GL_TEXTURE5 in opengl.gles11. |
|
GL_TEXTURE5 in opengl.gles20. |
|
GL_TEXTURE6 in opengl.gles11. |
|
GL_TEXTURE6 in opengl.gles20. |
|
GL_TEXTURE7 in opengl.gles11. |
|
GL_TEXTURE7 in opengl.gles20. |
|
GL_TEXTURE8 in opengl.gles11. |
|
GL_TEXTURE8 in opengl.gles20. |
|
GL_TEXTURE9 in opengl.gles11. |
|
GL_TEXTURE9 in opengl.gles20. |
|
GL_TEXTURE_2D in opengl.gles11. |
|
GL_TEXTURE_2D in opengl.gles20. |
|
GL_TEXTURE_BINDING_2D in opengl.gles11. |
|
GL_TEXTURE_BINDING_2D in opengl.gles20. |
|
GL_TEXTURE_BINDING_CUBE_MAP in opengl.gles20. |
|
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_TEXTURE_COORD_ARRAY_POINTER in opengl.gles11. |
|
GL_TEXTURE_COORD_ARRAY_SIZE in opengl.gles11. |
|
GL_TEXTURE_COORD_ARRAY_STRIDE in opengl.gles11. |
|
GL_TEXTURE_COORD_ARRAY_TYPE in opengl.gles11. |
|
GL_TEXTURE_COORD_ARRAY in opengl.gles11. |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z in opengl.gles20. |
|
GL_TEXTURE_CUBE_MAP in opengl.gles20. |
|
GL_TEXTURE_ENV_COLOR in opengl.gles11. |
|
GL_TEXTURE_ENV_MODE in opengl.gles11. |
|
GL_TEXTURE_ENV in opengl.gles11. |
|
GL_TEXTURE_MAG_FILTER in opengl.gles11. |
|
GL_TEXTURE_MAG_FILTER in opengl.gles20. |
|
GL_TEXTURE_MATRIX in opengl.gles11. |
|
GL_TEXTURE_MIN_FILTER in opengl.gles11. |
|
GL_TEXTURE_MIN_FILTER in opengl.gles20. |
|
GL_TEXTURE_STACK_DEPTH in opengl.gles11. |
|
GL_TEXTURE_WRAP_S in opengl.gles11. |
|
GL_TEXTURE_WRAP_S in opengl.gles20. |
|
GL_TEXTURE_WRAP_T in opengl.gles11. |
|
GL_TEXTURE_WRAP_T in opengl.gles20. |
|
GL_TEXTURE in opengl.gles11. |
|
GL_TEXTURE in opengl.gles20. |
|
GL_TRIANGLES in opengl.gles11. |
|
GL_TRIANGLES in opengl.gles20. |
|
GL_TRIANGLE_FAN in opengl.gles11. |
|
GL_TRIANGLE_FAN in opengl.gles20. |
|
GL_TRIANGLE_STRIP in opengl.gles11. |
|
GL_TRIANGLE_STRIP in opengl.gles20. |
|
GL_TRUE in opengl.gles11. |
|
GL_TRUE in opengl.gles20. |
|
GL_UNPACK_ALIGNMENT in opengl.gles11. |
|
GL_UNPACK_ALIGNMENT in opengl.gles20. |
|
GL_UNSIGNED_BYTE in opengl.gles11. |
|
GL_UNSIGNED_BYTE in opengl.gles20. |
|
GL_UNSIGNED_INT in opengl.gles20. |
|
GL_UNSIGNED_SHORT_4_4_4_4 in opengl.gles11. |
|
GL_UNSIGNED_SHORT_4_4_4_4 in opengl.gles20. |
|
GL_UNSIGNED_SHORT_5_5_5_1 in opengl.gles11. |
|
GL_UNSIGNED_SHORT_5_5_5_1 in opengl.gles20. |
|
GL_UNSIGNED_SHORT_5_6_5 in opengl.gles11. |
|
GL_UNSIGNED_SHORT_5_6_5 in opengl.gles20. |
|
GL_UNSIGNED_SHORT in opengl.gles11. |
|
GL_UNSIGNED_SHORT in opengl.gles20. |
|
GL_VALIDATE_STATUS in opengl.gles20. |
|
GL_VENDOR in opengl.gles11. |
|
GL_VENDOR in opengl.gles20. |
|
GL_VERSION in opengl.gles11. |
|
GL_VERSION in opengl.gles20. |
|
GL_VERTEX_ARRAY_BUFFER_BINDING in opengl.gles11. |
|
GL_VERTEX_ARRAY_POINTER in opengl.gles11. |
|
GL_VERTEX_ARRAY_SIZE in opengl.gles11. |
|
GL_VERTEX_ARRAY_STRIDE in opengl.gles11. |
|
GL_VERTEX_ARRAY_TYPE in opengl.gles11. |
|
GL_VERTEX_ARRAY in opengl.gles11. |
|
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_ENABLED in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_POINTER in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_SIZE in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_STRIDE in opengl.gles20. |
|
GL_VERTEX_ATTRIB_ARRAY_TYPE in opengl.gles20. |
|
GL_VERTEX_SHADER in opengl.gles20. |
|
GL_VIEWPORT in opengl.gles11. |
|
GL_VIEWPORT in opengl.gles20. |
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GL_XOR in opengl.gles11. |
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GL_ZERO in opengl.gles11. |
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GL_ZERO in opengl.gles20. |
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GameCenterAvail () in brl.gamecenter.GameCenter. |
Returns true if Game Center support is available. |
GameCenterState () in brl.gamecenter.GameCenter. |
Returns one of the following values: |
GameCenter in brl.gamecenter. |
The gamecenter module provides simple support for the iOS Game Center framework. |
Get (DataBuffer,Int,Int) in brl.ringbuffer.RingBuffer. |
Removes count bytes from the start of the ringbuffer and copies them to data/offset. |
Get (Int) in brl.json.JsonArray. |
Get json value at index. |
Get (Int) in cerberus.deque.Deque. |
Returns an item at the given index from the deque. |
Get (Int) in cerberus.stack.Stack. |
Returns the element at the specified index. |
Get (K) in cerberus.map.Map. |
Returns the value contained in the map associated with the specified key. |
Get (String,{JsonValue}) in brl.json.JsonObject. |
Get json value of key. |
GetAdmob () in brl.admob.Admob. |
Get the global Admob object. |
GetAdmobInterstitial (String) in brl.admob.AdmobInterstitial. |
Get the global AdmobInterstitial object. |
GetAlpha () in mojo.graphics. |
Returns the current alpha level in the range 0 to 1 inclusive. |
GetBlend () in mojo.graphics. |
Returns the current blend mode. |
GetBool (Int) in brl.json.JsonArray. |
Get boolean value at index. |
GetBool (String,{Bool}) in brl.json.JsonObject. |
Get boolean value of key. |
GetChar () in mojo.input. |
Returns the character code of the next character in the keyboard character queue, or 0 if no more characters are available. |
GetClass (Object) in reflection. |
Returns the ClassInfo object with the given name, or Null if no object is found. |
GetClass (String) in reflection. |
Returns the ClassInfo object with the given name, or Null if no object is found. |
GetClasses () in reflection. |
Returns an array of all reflected classes. |
GetColor () in mojo.graphics. |
Returns the current color as a 3 component float array containg the current color's red, green and blue components respectively. |
GetColor (Float[]) in mojo.graphics. |
Copies the current color to color. |
GetColor (Float[]) in mojo2.graphics.DrawList. |
Copy current color to color. |
GetConst (String) in reflection. |
Returns the ConstInfo object with the given name, or Null if no object is found. |
GetConst (String,Bool) in reflection.ClassInfo. |
Get a class const. |
GetConstructor (ClassInfo[]) in reflection.ClassInfo. |
Get a class constructor. |
GetConstructors () in reflection.ClassInfo. |
Get all constructors declared by class. |
GetConsts () in reflection. |
Returns an array of all consts declared at module scope. |
GetConsts (Bool) in reflection.ClassInfo. |
Get all consts declared by class. |
GetData () in brl.json.JsonArray. |
Gets internal array used to contain values. |
GetData () in brl.json.JsonObject. |
Gets the internal map used to represent the object. |
GetDate () in mojo.app. |
Returns the current date and time as an array of 7 integers: year, month (1-12), day (1-31), hours (0-23), minutes (0-59), seconds (0-59) and milliseconds (0-999). |
GetDate (Int[]) in mojo.app. |
Fills the date array with 7 integers representing the current date: year, month (1-12), day (1-31), hours (0-23), minutes (0-59), seconds (0-59) and milliseconds (0-999). |
GetElement (Object,Int) in reflection.ClassInfo. |
Get an array element. |
GetEnv (String) in brl.process. |
Get an environment variable. |
GetEnv (String) in os. |
Gets an environment variable. |
GetField (String,Bool) in reflection.ClassInfo. |
Get a class field. |
GetFields (Bool) in reflection.ClassInfo. |
Get all fields declared by class. |
GetFloat (Int) in brl.json.JsonArray. |
Get float value at index. |
GetFloat (String,{Float}) in brl.json.JsonObject. |
Get float value of key. |
GetFont () in mojo.graphics. |
Returns the current font. |
GetFunction (String,ClassInfo[]) in reflection. |
Returns the FunctionInfo object with the given name and parameter types, or Null if no object is found. |
GetFunction (String,ClassInfo[],Bool) in reflection.ClassInfo. |
Get a class function. |
GetFunctions () in reflection. |
Returns an array of all reflected functions. |
GetFunctions (Bool) in reflection.ClassInfo. |
Get all functions declared by class. |
GetGameCenter () in brl.gamecenter.GameCenter. |
Gets the global GameCenter object. |
GetGlobal (String) in reflection. |
Returns the GlobalInfo object with the given name, or Null if no object is found. |
GetGlobal (String,Bool) in reflection.ClassInfo. |
Get a class global. |
GetGlobals () in reflection. |
Returns an array of all reflected globals. |
GetGlobals (Bool) in reflection.ClassInfo. |
Get all globals declared by class. |
GetInt (Int) in brl.json.JsonArray. |
Get integer value at index. |
GetInt (String,{Int}) in brl.json.JsonObject. |
Get integer value of key. |
GetLightColor (Int) in mojo2.graphics.Canvas. |
Get light color. |
GetLightPosition (Int) in mojo2.graphics.Canvas. |
Get light position. |
GetLightRange (Int) in mojo2.graphics.Canvas. |
Get light range. |
GetLightType (Int) in mojo2.graphics.Canvas. |
Get light type. |
GetMatrix () in mojo.graphics. |
Returns the current transformation matrix as an array of 6 floats. |
GetMatrix (Float[]) in mojo.graphics. |
Copies the current transformation matrix to matrix. |
GetMatrix (Float[]) in mojo2.graphics.DrawList. |
Get current 2d matrix. |
GetMethod (String,ClassInfo[],Bool) in reflection.ClassInfo. |
Get a class method. |
GetMethods (Bool) in reflection.ClassInfo. |
Get all methods declared by class. |
GetOwnedProductsAsync (IOnGetOwnedProductsComplete) in brl.cerberusstore.CerberusStore. |
Starts an async operation to get an array of all non-consumable products owned by the user. |
GetProduct (String) in brl.cerberusstore.CerberusStore. |
Gets the product corresponding to id, the iTunes connect or GooglePlay product identifier. |
GetProducts () in brl.cerberusstore.CerberusStore. |
Gets all products. |
GetProducts (Int) in brl.cerberusstore.CerberusStore. |
Gets all products of the given type. |
GetScalar (String,{Float}) in mojo2.graphics.Material. |
Get float shader parameter. |
GetScissor () in mojo.graphics. |
Returns the current scissor rectangle as a 4 component float array containg the scissor rectangle's x,y, width and height coordinates respectively. |
GetScissor (Float[]) in mojo.graphics. |
Copies the current scissor rectangle to scissor. |
GetStream () in brl.stream.StreamError. |
Returns the stream involved in the error. |
GetString (Int) in brl.json.JsonArray. |
Get string value at index. |
GetString (String,{String}) in brl.json.JsonObject. |
Get string value of key. |
GetTexture (String,{Texture}) in mojo2.graphics.Material. |
Get texture shader parameter. |
GetValue () in reflection.ConstInfo. |
Get value of const. |
GetValue () in reflection.GlobalInfo. |
Get value of global. |
GetValue (Object) in reflection.FieldInfo. |
Get field value. |
GetVector (String,{Float[]}) in mojo2.graphics.Material. |
Get vector shader parameter. |
Getting started in Tutorials/ |
Hi and welcome to Cerberus X! |
GlobalInfo in reflection. |
GlobalInfo objects describe globals declared by your program. |
Global in Programming/Keywords/ |
Declares a global variable. |
GrabImage (Int,Int,Int,Int,Int,Int) in mojo.graphics.Image. |
GrabImage creates a new image by 'grabbing' a rectangular region of the current image. |
HALFPI in cerberus.math. |
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HandleX () in mojo.graphics.Image. |
Returns the x coordinate of the current image's handle. |
HandleX () in mojo2.graphics.Image. |
Get image x handle. |
HandleY () in mojo.graphics.Image. |
Returns the y coordinate of the current image's handle. |
HandleY () in mojo2.graphics.Image. |
Get image y handle. |
Height () in mojo.app.DisplayMode. |
Returns the height of the display mode. |
Height () in mojo.graphics.Image. |
Returns the height of the image, in pixels. |
Height () in mojo2.graphics.Canvas. |
Get canvas height. |
Height () in mojo2.graphics.Image. |
Get image height. |
Height () in mojo2.graphics.Texture. |
Get texture height. |
HideAdView () in brl.admob.Admob. |
Hides the ad view and disables ads |
HideMouse () in mojo.app. |
Hides the mouse pointer if the underlying operation system supports a mouse. |
Home |
(New to Cerberus X? Try the Getting started page or check out the Samples) |
Host () in brl.socket.SocketAddress. |
Returns the socket address host. |
HostOS () in os. |
Returns a string describing the host operating system. |
HttpRequest in brl.httprequest. |
The httprequest module allows you to perform http requests such as GET and POST. |
IAsyncEventSource in brl.asyncevent. |
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ILayer in mojo2.renderer. |
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ILight in mojo2.renderer. |
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ILinkResolver in brl.markdown. |
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IOnAcceptComplete in brl.socket. |
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IOnBindComplete in brl.socket. |
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IOnBuyProductComplete in brl.cerberusstore. |
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IOnConnectComplete in brl.socket. |
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IOnGetOwnedProductsComplete in brl.cerberusstore. |
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IOnHttpRequestComplete in brl.httprequest. |
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IOnLoadDataComplete in brl.databuffer. |
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IOnLoadImageComplete in mojo.asyncloaders. |
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IOnLoadSoundComplete in mojo.asyncloaders. |
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IOnOpenStoreComplete in brl.cerberusstore. |
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IOnPoolAllocate in brl.pool. |
When implemented by a class pools will automatically call OnPoolAllocate when an object gets allocated. |
IOnPoolFree in brl.pool. |
When implemented by a class pools will automatically call OnPoolFree when an object gets freed. |
IOnReceiveComplete in brl.socket. |
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IOnReceiveFromComplete in brl.socket. |
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IOnSendComplete in brl.socket. |
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IOnSendToComplete in brl.socket. |
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IPrettifier in brl.markdown. |
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ITest1 in holzchopf.doctest. |
Test-Interface 1 |
ITest2 in holzchopf.doctest. |
Test-Interface 2 |
ITest3 in holzchopf.doctest. |
Test-Interface 3 |
ITestCombined in holzchopf.doctest. |
Combined test interface |
Identifier () in brl.cerberusstore.Product. |
The iTunes connect or GooglePlay product identifier. |
If in Programming/Keywords/ |
Marks the start of a conditional If block. |
Image in mojo.graphics. |
An image is a rectangular area of pixels, loaded from an image file with LoadImage or grabbed from another image with GrabImage. |
Image in mojo2.graphics. |
An image is a rectangular area of pixels within a material, that can be drawn using one of the DrawList.DrawImage methods. |
ImagesLoading () in mojo2.graphics.Image. |
Returns true if any images are currently busy loading. |
Implements in Programming/Keywords/ |
Declares that a class implements the methods of the specified interface. |
Import in Programming/Keywords/ |
Module import directive. |
Indexes |
If you know the name of the thing you're looking for, but not its location, browse these indexes. |
Insert (Int,T) in cerberus.stack.Stack. |
Inserts value into the stack, shifting existing elements up if necessary. |
Insert (T) in cerberus.set.Set. |
Inserts value into the set. |
InsertAfter (T,T) in cerberus.list.List. |
Inserts data after the first element in the list equal to where. |
InsertAfterEach (T,T) in cerberus.list.List. |
Inserts data after each element in the list equal to where. |
InsertBefore (T,T) in cerberus.list.List. |
Inserts data before the first element in the list equal to where. |
InsertBeforeEach (T,T) in cerberus.list.List. |
Inserts data before each element in the list equal to where. |
Instance () in brl.json.JsonNull. |
Returns an object of JsonNull. |
Instance (Bool) in brl.json.JsonBool. |
Returns an object of either JsonBool with value true or JsonBool with value false. |
Instance (String) in brl.json.JsonNumber. |
Returns an object containing value. |
Instance (String) in brl.json.JsonString. |
Returns an object containing string. |
IntClass () in reflection. |
Returns the class of an 'int'. |
IntDeque in cerberus.deque. |
IntDeque is a convenience class for handling deques of integer values. |
IntList in cerberus.list. |
IntList is a convenience class for handling lists of integer values. |
IntMap in cerberus.map. |
An IntMap is a convenience class for mapping ints to values. |
IntObject in cerberus.boxes. |
The IntObject box class can be used to encapsulate an int value inside an object. |
Int in Programming/Keywords/ |
The built-in int type. |
IntSet in cerberus.set. |
IntSet is a convenience class for managing sets of ints. |
IntStack in cerberus.stack. |
An IntStack is a convenience class for dealing with stacks of ints. |
IntValue () in brl.json.JsonNumber. |
Returns integer value. |
IntValue () in brl.json.JsonValue. |
For a JsonNumber, this will return its numerical value as int. |
Interface in Programming/Keywords/ |
Declares an interface. |
Interfaces () in reflection.ClassInfo. |
Get interfaces implemented by this class, or interfaces extended by this interface. |
Invoke (Object,Object[]) in reflection.MethodInfo. |
Invoke method. |
Invoke (Object[]) in reflection.FunctionInfo. |
Invoke function. |
IsBound () in brl.socket.Socket. |
Returns true if the socket is currently bound to a local address. |
IsConnected () in brl.socket.Socket. |
Return true id the socket is currently connected to a remote host. |
IsEmpty () in brl.ringbuffer.RingBuffer. |
Returns true if the buffer is empty, ie: CanGet=0. |
IsEmpty () in cerberus.deque.Deque. |
Returns true if the deque is empty. |
IsEmpty () in cerberus.list.List. |
Return True if the list is empty, else False. |
IsEmpty () in cerberus.map.Map. |
Returns True if the map is empty, ie: contains no keys/values, else False. |
IsEmpty () in cerberus.set.Set. |
Returns True if the set is empty, ie: contains no items, else False. |
IsEmpty () in cerberus.stack.Stack. |
Return True if the stack is empty, ie: it contains no items, else False. |
IsFull () in brl.ringbuffer.RingBuffer. |
Return true if the buffer is full, ie: CanPut=0. |
IsRunning () in brl.process.Process. |
Returns true is process is currently running. |
Join (String[]) in cerberus.lang.String. |
Creates a single string by joining together each element of pieces, using the current string as a separator. |
Join ({String}) in cerberus.list.StringList. |
Concatenates the elements of the list together, inserting the specified separator between each element. |
Join ({String}) in cerberus.stack.StringStack. |
Concatenates the elements of the stack and joins them together with separator. |
JoyDown (Int,{Int}) in mojo.input. |
Return 1 if the specified joystick button is currently held down, else 0. |
JoyHit (Int,{Int}) in mojo.input. |
Return the number of times the specified joystick button has been pressed since the last OnUpdate. |
JoyX ({Int},{Int}) in mojo.input. |
Returns the x, or horizontal, state of a joystick. |
JoyY ({Int},{Int}) in mojo.input. |
Returns the y, or vertical, state of a joystick. |
JoyZ ({Int},{Int}) in mojo.input. |
On Playstation/Xbox style controllers, JoyZ returns the state of the analog shoulder controls. |
JsonArray in brl.json. |
JSON arrays are ordered lists of values in square brackets, e.g. |
JsonBool in brl.json. |
Value representing a bool. |
JsonError in brl.json. |
Object thrown when |
JsonNull in brl.json. |
Value representing null. |
JsonNumber in brl.json. |
Value representing a number. |
JsonObject in brl.json. |
JSON objects are collections of pairs in curly brackets, e.g. |
JsonParser in brl.json. |
The json parser is used to translate a JSON string to json. |
JsonString in brl.json. |
Value representing a string. |
JsonValue in brl.json. |
This base class provides some fall-back functionality for the specific json value |
Key codes in Programming/ |
The following constants are for use with KeyDown and KeyHit: |
Key () in cerberus.map.Node. |
Returns the key contained in the map node. |
KeyDown (Int) in mojo.input. |
Returns 1 if the specified key is currently held down, otherwise 0. |
KeyHit (Int) in mojo.input. |
Returns the number of times the specified key has been hit since the last OnUpdate. |
Keys () in cerberus.map.Map. |
Returns an object that can be used to iterate through all keys in a map with a For Eachin loop. |
Keywords in Programming/ |
The identifiers below are language keywords and are reserved for use by the Cerberus X language; these keywords are case-insensitive. |
Kill (Int) in brl.process.Process. |
Kills process. |
Language reference in Programming/ |
This manual describes the syntax and general concepts behind the core Cerberus X language. |
Last () in cerberus.list.List. |
Returns the last element in the list. |
LastNode () in cerberus.list.List. |
Returns the last node in the last, or Null if the list is empty. |
LastNode () in cerberus.map.Map. |
Returns the last node in the map. |
LayerFogColor () in mojo2.renderer.ILayer. |
Get 4 component fog color for layer. |
LayerLightMaskImage () in mojo2.renderer.ILayer. |
Get layer lightmask image. |
LayerMatrix () in mojo2.renderer.ILayer. |
Get 4x4 layer matrix. |
Layers () in mojo2.renderer.Renderer. |
Get layer stack. |
Length () in brl.databuffer.DataBuffer. |
Returns the length, in bytes, of the data buffer. |
Length () in brl.datastream.DataStream. |
Returns the length of the data in the databuffer object wrapped by this datastream. |
Length () in brl.json.JsonArray. |
Returns length of the array. |
Length () in brl.stream.Stream. |
Returns the stream length if the stream is seekable, else 0. |
Length () in cerberus.deque.Deque. |
Returns the number of items in the deque. |
Length () in cerberus.lang.Array. |
Returns the number of elements contained in the array. |
Length () in cerberus.lang.String. |
Returns the number of characters contained in the string. |
Length () in cerberus.stack.Stack. |
Returns the number of items in the stack. |
Length (Int) in cerberus.stack.Stack. |
Sets the number of items in the stack. |
LightColor () in mojo2.renderer.ILight. |
Get 4 component light color. |
LightImage () in mojo2.renderer.ILight. |
Get image used for textured lighting. |
LightMaskShader () in mojo2.graphics.Shader. |
Returns a stock shader for drawing light textures and light mask effects. |
LightMatrix () in mojo2.renderer.ILight. |
Get 4x4 light matrix. |
LightRange () in mojo2.renderer.ILight. |
Get light range. |
LightType () in mojo2.renderer.ILight. |
Get light type - 0 for disabled, 1 for point light. |
Links |
**Modules** |
List in cerberus.list. |
A linked list is a container style data structure that provides efficient support for the addition, removal and sequential traversal of objects. |
Load (String) in brl.databuffer.DataBuffer. |
Creates and returns a databuffer containing the binary contents of the specified file. |
Load (String) in mojo.graphics.Font. |
Loads a bitmap font file created in tools like GlyphDesigner and alike. |
Load (String) in mojo2.graphics.Font. |
Loads a bitmap font file created in tools like GlyphDesigner and alike. |
Load (String,Int,Int) in mojo2.graphics.Texture. |
Load a texture from a file. |
Load (String,Int,Int,Int,Int,Int,Int,Int,Int) in mojo.graphics.Font. |
Load a fixed width font from path. |
Load (String,Int,Int,Int,Int,Int,Int,Int,Int) in mojo2.graphics.Font. |
Load a fixed width font from path. |
Load (String,Int,Shader) in mojo2.graphics.Material. |
Load a material. |
Load (String,Int,int,bool) in mojo.graphics.Font. |
Load a fixed width font from imagePath. |
Load (String,Int,int,bool) in mojo2.graphics.Font. |
Load a fixed width font from imagePath. |
Load (String,{Float},{Float},{Int},{Shader}) in mojo2.graphics.Image. |
Load an image from path. |
LoadAsync (String,IOnLoadDataComplete) in brl.databuffer.DataBuffer. |
Loads a databuffer asynchronously. |
LoadDir (String) in os. |
Loads the file names in the directory specified by path into a string array. |
LoadDir (String,Bool,{Bool}) in os. |
Loads the file names in the directory specified by path into a string array. |
LoadDir (String,{Bool},{Bool}) in brl.filesystem. |
Loads the file names in the directory specified by path into a string array. |
LoadFrames (String,Int,Bool,{Float},{Float},{Int},{Shader}) in mojo2.graphics.Image. |
Load image frames from path. |
LoadImage (String,Int,Int,Int,{Int}) in mojo.graphics. |
Loads an image from path. |
LoadImage (String,{Int},{Int}) in mojo.graphics. |
Loads an image from path. |
LoadImageAsync (String,{Int},{Int},IOnLoadImageComplete) in mojo.asyncloaders. |
Begins loading an image asynchronously. |
LoadImageData (String,Int[]) in opengl.gles11. |
LoadImageData is a helper function that loads an image in your app's .data directory into a databuffer. |
LoadImageData (String,Int[]) in opengl.gles20. |
LoadImageData is a helper function that loads an image in your app's .data directory into a databuffer. |
LoadSound (String) in mojo.audio. |
Loads a sound from the specified path and returns it. |
LoadSoundAsync (String,IOnLoadSoundComplete) in mojo.asyncloaders. |
Begins loading a sound asynchronously. |
LoadState () in mojo.app. |
Loads a string representing the application's persistant state as previously saved with SaveState. |
LoadString (String) in mojo.app. |
Loads a string from path. |
LoadString (String) in os. |
Loads a string from the file at path. |
Loading () in mojo2.graphics.Image. |
Returns true if image is currently busy loading. |
LocalAddress () in brl.socket.Socket. |
Returns the local address of the socket. |
Local in Programming/Keywords/ |
Declares a local variable. |
Log (Float) in cerberus.math. |
Returns the natural logarithm of x. |
MONDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
Makedocs in Tools/ |
The Makedocs tool converts Cerberus X documentation to html. |
Map in cerberus.map. |
A map is a container style object that provides a mechanism for associating key objects with value objects. |
Markdown in brl.markdown. |
|
Material in mojo2.graphics. |
Materials contain shader parameters that map to shader uniforms variables when rendering. |
MatrixStackCapacity () in mojo2.graphics.DrawList. |
Get the maximum number of 2d matrices that can be pushed onto the matrix stack using PushMatrix. |
MatteShader () in mojo2.graphics.Shader. |
Returns a stock matte shader for drawing lit sprites with no specular or normal maps. |
Max (Float,Float) in cerberus.math. |
Returns the maximum of x and y. |
Max (Int,Int) in cerberus.math. |
Returns the maximum of x and y. |
MethodInfo in reflection. |
MethodInfo objects describe methods declared by your program. |
Method in Programming/Keywords/ |
Declares the beginning of a class method. |
MidHandle in mojo.graphics.Image. |
|
Millisecs () in mojo.app. |
Returns the number milliseconds (thousandths of a second) the application has been running. |
Min (Float,Float) in cerberus.math. |
Returns the minimum of x and y. |
Min (Int,Int) in cerberus.math. |
Returns the minimum of x and y. |
Mod in Programming/Keywords/ |
Mod is a mathematical operator which performs the modulo (aka. |
ModelMatrix () in mojo2.graphics.Canvas. |
Get model matrix. |
Mojo2 samples |
DrawText with bitmap font test |
MouseDown (Int) in mojo.input. |
Returns 1 if the specified mouse button is currently held down, otherwise 0. |
MouseHit (Int) in mojo.input. |
Returns the number of times the specified mouse button has been pressed since the last OnUpdate. |
MouseX () in mojo.input. |
Returns the x coordinate of the mouse pointer. |
MouseY () in mojo.input. |
Returns the y coordinate of the mouse pointer. |
MouseZ () in mojo.input. |
Returns 1 or -1 if the mouse wheel was used since last update. |
MusicState () in mojo.audio. |
Returns 1 if music is currently playing, 0 if music is currently not playing or -1 if music state cannot be determined. |
NUMBER_ONE in holzchopf.doctest.BaseClass. |
Documented class const 1 |
NUMBER_TWO in holzchopf.doctest.BaseClass. |
Documented class const 2 |
Name () in reflection.ClassInfo. |
Get name of class. |
Name () in reflection.ConstInfo. |
Get name of const. |
Name () in reflection.FieldInfo. |
Name of field. |
Name () in reflection.FunctionInfo. |
Get name of function. |
Name () in reflection.GlobalInfo. |
Get name of global. |
Name () in reflection.MethodInfo. |
Get name of method. |
New () in brl.httprequest.HttpRequest. |
Creates a new HttpRequest object. |
New () in brl.json.JsonObject. |
Creates a new empty json object. |
New () in brl.socket.SocketAddress. |
Creates a new empty socket adress. |
New () in brl.tcpstream.TcpStream. |
Creates a new unconnected tcp stream. |
New () in cerberus.boxes.BoolObject. |
Creates a new BoolObject that contains the value false. |
New () in cerberus.boxes.FloatObject. |
Creates a new FloatObject with the value 0.0 |
New () in cerberus.boxes.IntObject. |
Creates a new IntObject with the value 0. |
New () in cerberus.boxes.StringObject. |
Creates a new StringObject containing an empty string. |
New () in cerberus.deque.Deque. |
Creates a new empty deque. |
New () in cerberus.list.FloatList. |
Creates a new empty FloatList. |
New () in cerberus.list.IntList. |
Creates a new empty IntList. |
New () in cerberus.list.List. |
Creates a new, initially empty list object. |
New () in cerberus.list.StringList. |
Creates a new empty StringList. |
New () in cerberus.map.FloatMap. |
Create a new empty FloatMap. |
New () in cerberus.map.IntMap. |
Creates a new empty IntMap. |
New () in cerberus.map.StringMap. |
Create a new empty StringMap. |
New () in cerberus.set.FloatSet. |
|
New () in cerberus.set.IntSet. |
|
New () in cerberus.set.StringSet. |
|
New () in cerberus.stack.FloatStack. |
Creates a new empty FloatStack. |
New () in cerberus.stack.IntStack. |
Creates a new empty IntStack. |
New () in cerberus.stack.Stack. |
Creates a new empty Stack object. |
New () in cerberus.stack.StringStack. |
Creates a new empty StringStack. |
New () in holzchopf.doctest.BaseClass. |
Less sexy constructor |
New () in mojo2.graphics.Canvas. |
Create a new canvas for rendering directly to the app window. |
New () in mojo2.renderer.Renderer. |
Create a new renderer. |
New (Bool) in brl.json.JsonBool. |
New value from bool. |
New (Bool) in cerberus.boxes.BoolObject. |
Creates a new BoolObject with the given value. |
New (DataBuffer,Int,Int) in brl.datastream.DataStream. |
Creates a datastream that wraps the specified databuffer. |
New (DataBuffer,{Int}) in brl.datastream.DataStream. |
Creates a datastream that wraps the specified databuffer. |
New (Float) in cerberus.boxes.FloatObject. |
Creates a new FloatObject with the given float value. |
New (Float) in cerberus.boxes.IntObject. |
Creates a new IntObject with the given float value converted to an int. |
New (Float) in cerberus.boxes.StringObject. |
Creates a new StringObject containing a string representing the given float value. |
New (ILinkResolver,IPrettifier) in brl.markdown.Markdown. |
Creates a new markdown object with the given link resolver. |
New (Image,Int,Int,Int,Int,{Float},{Float}) in mojo2.graphics.Image. |
Create a new image from a region within an existing image. |
New (Int) in brl.json.JsonArray. |
Creates a new array of the given length. |
New (Int) in cerberus.boxes.FloatObject. |
Creates a new FloatObject with the given int value converted to a float. |
New (Int) in cerberus.boxes.IntObject. |
Creates a new IntObject with the given value. |
New (Int) in cerberus.boxes.StringObject. |
Creates a new StringObject containing a string representing the given int value. |
New (Int,Int,Int,Int) in mojo2.graphics.Texture. |
The width and height are parameters are the size of the new texture. |
New (Int,Int,{Float},{Float},{Int}) in mojo2.graphics.Image. |
Create a new image for rendering. |
New (Int,{Bool}) in brl.databuffer.DataBuffer. |
Creates a new data buffer of the specified byte length. |
New (JsonValue[]) in brl.json.JsonArray. |
Creates a new array with the given data. |
New (Map in cerberus.set.Set. |
Extending classes should invoke this method with a valid map object to be used to implement the set. |
New (Material,Int,Int,Int,Int,{Float},{Float}) in mojo2.graphics.Image. |
Create a new image representing a rect within a material. |
New (Material,{Float},{Float}) in mojo2.graphics.Image. |
Create a new image from a material. |
New (Object) in mojo2.graphics.Canvas. |
Create a new canvas for rendering to the given renderTarget, which must be an image or a texture. |
New (Shader) in mojo2.graphics.Material. |
Create a new material. |
New (Socket) in brl.tcpstream.TcpStream. |
Creates a new tcp stream from an existing socket. |
New (SocketAddress) in brl.socket.SocketAddress. |
Creates a new socket address that is a copy of the given address. |
New (String) in brl.json.JsonNumber. |
New value from string. |
New (String) in brl.json.JsonObject. |
Creates a new json object from the given JSON string. |
New (String) in brl.json.JsonParser. |
New json parser object parsing json. |
New (String) in brl.json.JsonString. |
New value from string. |
New (String) in cerberus.boxes.StringObject. |
Creates a new StringObject containing the given string value. |
New (String,String,IOnHttpRequestComplete) in brl.httprequest.HttpRequest. |
Creates a new http request object and opens it. |
New (String,int) in brl.socket.SocketAddress. |
Creates a new socket address with the given host and port. |
New (String,{String},{Int}) in brl.url.Url. |
Creates a new url object. |
New (StringMap in brl.json.JsonObject. |
Creates a new json object with the given data. |
New (T[]) in cerberus.boxes.ArrayObject. |
Creates a new ArrayObject with the given array. |
New (T[]) in cerberus.deque.Deque. |
Creates a new deque containing the elements of data. |
New (T[]) in cerberus.list.List. |
Creates a new list object initialized with an array of values. |
New (T[]) in cerberus.stack.Stack. |
Creates a new Stack object initialized with an array of values. |
New (int,bool) in brl.ringbuffer.RingBuffer. |
Creates a new ringbuffer with the given capacity. |
New ({Float},{Int}) in holzchopf.doctest.BaseClass. |
Look at this sexy constructor |
New ({Int}) in brl.pool.Pool. |
Creates a pool containing initialCapacity objects. |
New ({String}) in brl.socket.Socket. |
Creates a new socket. |
NewArray (Int) in reflection.ClassInfo. |
Create a new array box object of this class. |
NewInstance () in reflection.ClassInfo. |
Create a new object of this class. |
New in Programming/Keywords/ |
Creates and initialises object of given class. |
NextNode () in cerberus.list.Node. |
Returns the node after this node, or null if this is the last node in the list. |
NextNode () in cerberus.map.Node. |
Returns the next node in the map, or Null if this is the last node. |
Next in Programming/Keywords/ |
Declares the end of a For/Next loop. |
NoIDont () in holzchopf.doctest.BaseClass. |
Mighty method that has parameters and a return value |
Node in cerberus.list. |
See the List class for a discussion of list nodes. |
Node in cerberus.map. |
Node objects are responsible for mainting the association between keys and values in a map. |
Not in Programming/Keywords/ |
The logical Not operator. |
Notify (String,String,Bool) in brl.requesters. |
Notify activates a simple modal dialog informing the user of an event. |
Null in Programming/Keywords/ |
Null is a Cerberus X constant representing an empty Object reference. |
ONE in holzchopf.doctest. |
Just some number literals |
ObjectEnumerator () in cerberus.deque.Deque. |
Returns an object enumerator for use with For Eachin loops. |
ObjectEnumerator () in cerberus.list.List. |
Returns an object enumerator for use with For Eachin loops. |
ObjectEnumerator () in cerberus.map.Map. |
Returns an object that can be used to enumerate all nodes in the map with a For EachIn loop. |
ObjectEnumerator () in cerberus.set.Set. |
Returns an enumerator object that allows sets to be used with For Eachin loops. |
ObjectEnumerator () in cerberus.stack.Stack. |
Returns an enumerator object suitable for use with For EachIn loops. |
Object in cerberus.lang. |
The Object class is the common base class for all cerberus objects. |
Offset () in brl.datastream.DataStream. |
Returns the start offset of the data in the databuffer object wrapped by this datastream. |
OnAcceptComplete (Socket,Socket) in brl.socket.IOnAcceptComplete. |
This method is called when an asynchronous socket accept operation completes. |
OnBack () in mojo.app.App. |
This method is called when the application's 'back' button is pressed. |
OnBindComplete (Bool,Socket) in brl.socket.IOnBindComplete. |
This method is called when a asynchronous socket bind operation completes. |
OnBuyProductComplete (Int,Product) in brl.cerberusstore.IOnBuyProductComplete. |
Called when a CerberusStore.BuyProductAsync operation completes. |
OnClose () in mojo.app.App. |
This method is called when the application's 'close' button is pressed. |
OnConnectComplete (Bool,Socket) in brl.socket.IOnConnectComplete. |
This method is called when a asynchronous socket connect operation completes. |
OnCreate () in mojo.app.App. |
The OnCreate method is called when mojo has been initialized and the application has been successfully created. |
OnGetOwnedProductsComplete (Int,Product[]) in brl.cerberusstore.IOnGetOwnedProductsComplete. |
Called when a CerberusStore.GetOwnedProductsAsync operation completes. |
OnHttpRequestComplete (HttpRequest) in brl.httprequest.IOnHttpRequestComplete. |
Called when an http request completes. |
OnInitMaterial (Material) in mojo2.graphics.Shader. |
Classes that extend Shader must set defalut values for all valid shader parameters in this method. |
OnLoadDataComplete (DataBuffer,String) in brl.databuffer.IOnLoadDataComplete. |
This method is called by DataBuffer.LoadAsync when data has finished loading. |
OnLoadImageComplete (Image,String,IAsyncEventSource) in mojo.asyncloaders.IOnLoadImageComplete. |
Called when an image has completed loading. |
OnLoadMaterial (Material,String,Int) in mojo2.graphics.Shader. |
Classes that extend Shader should load textures and other valid shader parameters from path into material in this method. |
OnLoadSoundComplete (Sound,String,IAsyncEventSource) in mojo.asyncloaders.IOnLoadSoundComplete. |
Called when a sound has completed loading. |
OnLoading () in mojo.app.App. |
This method is called instead of OnRender when the application should render itself, but there are still resources such as images or sounds in the process of being loaded. |
OnOpenStoreComplete (Int,Product[]) in brl.cerberusstore.IOnOpenStoreComplete. |
Called when the store has finished opening. |
OnPoolAllocate () in brl.pool.IOnPoolAllocate. |
Will be called when an object gets allocated by a pool using the Pool.Allocate method. |
OnPoolFree () in brl.pool.IOnPoolFree. |
Will be called when an object gets freed by a pool using the Pool.Free method. |
OnReceiveComplete (DataBuffer,Int,Int,Socket) in brl.socket.IOnReceiveComplete. |
This method is called when an asynchronous socket Receive or ReceiveAll operation completes. |
OnReceiveFromComplete (DataBuffer,Int,Int,SocketAddress,Socket) in brl.socket.IOnReceiveFromComplete. |
This method is called when an asynchronous socket ReceiveFrom operation completes. |
OnRender () in mojo.app.App. |
This method is automatically called when the application should render itself, such as when the application first starts, or following an OnUpdate call. |
OnRenderLayer (Stack in mojo2.renderer.ILayer. |
Render current layer. |
OnResize () in mojo.app.App. |
This method is called when the application's device window size changes. |
OnResume () in mojo.app.App. |
OnResume is called when your application is made active again after having been in a suspended state. |
OnSendComplete (DataBuffer,Int,Int,Socket) in brl.socket.IOnSendComplete. |
This method is called when an asynchronous socket Send operation completes. |
OnSendToComplete (DataBuffer,Int,Int,SocketAddress,Socket) in brl.socket.IOnSendToComplete. |
This method is called when an asynchronous socket SendTo operation completes. |
OnSuspend () in mojo.app.App. |
OnSuspend is called when your application is about to be suspended. |
OnUpdate () in mojo.app.App. |
This method is automatically called when the application's update timer ticks. |
Open (String,String) in brl.filestream.FileStream. |
Opens a new filestream. |
Open (String,String,IOnHttpRequestComplete) in brl.httprequest.HttpRequest. |
Opens an http request. |
OpenStoreAsync (IOnOpenStoreComplete) in brl.cerberusstore.CerberusStore. |
Starts an async operation to open the store. |
OpenUrl (String) in mojo.app. |
Opens the given url using the underlying operating system. |
Or in Programming/Keywords/ |
The logical Or operator. |
PI in cerberus.math. |
|
ParameterTypes () in reflection.FunctionInfo. |
Get function parameter types. |
ParameterTypes () in reflection.MethodInfo. |
Get method parameter types. |
ParseValue () in brl.json.JsonParser. |
Used to return the value of the root object. |
Password () in brl.url.Url. |
Returns the password part of the url. |
Path () in brl.url.Url. |
Returns the path part of the url. |
PauseChannel (Int) in mojo.audio. |
Pauses the specified audio channel. |
PauseMusic () in mojo.audio. |
Pauses music playback. |
PeekByte (Int) in brl.databuffer.DataBuffer. |
Returns the 8 bit byte contained in the databuffer at address. |
PeekBytes (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count bytes starting at address from the databuffer to bytes. |
PeekChar (Int) in mojo.input. |
Returns the character of the character at the specified index in the keyboard character queue. |
PeekFloat (Int) in brl.databuffer.DataBuffer. |
Returns the 32 bit float value stored in the data buffer at address. |
PeekFloats (Int,Float[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 32 bit floats starting at address from the databuffer to bytes. |
PeekInt (Int) in brl.databuffer.DataBuffer. |
Returns the 32 bit int value contained in the data buffer at address. |
PeekInts (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 32 bit ints starting at address from the databuffer to bytes. |
PeekShort (Int) in brl.databuffer.DataBuffer. |
Returns the 16 bit int value contained in the data buffer at address. |
PeekShorts (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 16 bit shorts starting at address from the databuffer to bytes. |
PeekString (Int,Int,{String}) in brl.databuffer.DataBuffer. |
Peeks and returns a string from the data buffer. |
PeekString (Int,{String}) in brl.databuffer.DataBuffer. |
Peeks and returns a string from the data buffer. |
PlayMusic (String,{Int}) in mojo.audio. |
Plays an audio file through the internal music channel, using audio streaming if possible. |
PlaySound (Sound,{Int},{Int}) in mojo.audio. |
Plays a sound through the specified channel. |
PokeByte (Int,Int) in brl.databuffer.DataBuffer. |
Writes an 8 bit byte into the data buffer at address. |
PokeBytes (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 8 bit bytes from the bytes array to the databuffer. |
PokeFloat (Int,Float) in brl.databuffer.DataBuffer. |
Writes a 32 bit float value into the data buffer at address. |
PokeFloats (Int,Float[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 32 bit floats from the floats array to the databuffer. |
PokeInt (Int,Int) in brl.databuffer.DataBuffer. |
Writes a 32 bit int value into the data buffer at address. |
PokeInts (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 32 bit ints from the ints array to the databuffer. |
PokeShort (Int,Int) in brl.databuffer.DataBuffer. |
Writes a 16 bit int value into the data buffer at address. |
PokeShorts (Int,Int[],Int,Int) in brl.databuffer.DataBuffer. |
Copies count 16 bit shorts from the shorts array to the databuffer. |
PokeString (Int,String,{String}) in brl.databuffer.DataBuffer. |
Pokes value into the data buffer at location address. |
Pool in brl.pool. |
A pool object allows you to manually allocate and free objects from a memory pool. |
Pop () in cerberus.stack.Stack. |
Removes the item at the top of the stack and returns it. |
PopFirst () in cerberus.deque.Deque. |
Removes an item from the beginning of the deque. |
PopLast () in cerberus.deque.Deque. |
Removes an item from the end of the deque. |
PopMatrix () in mojo.graphics. |
Pops a matrix from the internal matrix stack and makes it the current matrix. |
PopMatrix () in mojo2.graphics.DrawList. |
Pop the current 2d matrix from the 2d matrix stack. |
Port () in brl.socket.SocketAddress. |
Returns the socket address port. |
Port () in brl.url.Url. |
Returns the port part of the url. |
Position () in brl.stream.Stream. |
Returns the read/write position within the stream if the stream is seekable, else 0. |
Pow (Float,Float) in cerberus.math. |
Returns x raised to the power y. |
PremultiplyArgb2Abgr (Int) in mojo2.graphics.DrawList. |
Returns a color that is premultiplied (rgb components multiplied by alpha) and has byte format reordered from argb (commonly used) to abgr (used internally). |
PremultiplyArgb2Abgr (Int[]) in mojo2.graphics.DrawList. |
Premultiplies colors (multiplies rgb components by alpha) and reorders the byte format from argb (commonly used) to abgr (used internally). |
PrettifyLine (String) in brl.markdown.IPrettifier. |
This method is called by a Markdown object for every line inside a <pre> block, and should returned an html 'prettified' version of text. |
PrevNode () in cerberus.list.Node. |
Returns the node before this node, or null if this is the first node in the list. |
PrevNode () in cerberus.map.Node. |
Returns the previous node in the map, or Null if this is the first node. |
Price () in brl.cerberusstore.Product. |
The localized product price. |
Print (String) in cerberus.lang. |
Prints message to the current output channel. |
Private in Programming/Keywords/ |
Declares following code as private to local module or class. |
Proceed (String,String,Bool) in brl.requesters. |
Proceed activates a simple modal dialog requesting the user to select between YES, NO and CANCEL options. |
Process in brl.process. |
|
Product in brl.cerberusstore. |
|
ProjectionMatrix () in mojo2.graphics.Canvas. |
Get projection matrix. |
Property in Programming/Keywords/ |
Declares method as property. |
Protocol () in brl.socket.Socket. |
Returns the socket protocol, either "stream", "server", or "datagram". |
Public in Programming/Keywords/ |
Declares following code as publicly accessible. |
Push (T) in cerberus.stack.Stack. |
Pushes a value on the top of the stack. |
Push (T[]) in cerberus.stack.Stack. |
Pushes an array of values on the top of the stack starting with element 0. |
PushFirst (T) in cerberus.deque.Deque. |
Adds an item to the beginning of the deque. |
PushLast (T) in cerberus.deque.Deque. |
Adds an item to the end of the deque. |
PushMatrix () in mojo.graphics. |
Pushes the current matrix onto the internal matrix stack. |
PushMatrix () in mojo2.graphics.DrawList. |
Push the current 2d matrix on the 2d matrix stack. |
Put (DataBuffer,Int,Int) in brl.ringbuffer.RingBuffer. |
Copies count bytes from data/offset and adds them to the end of the ringbuffer. |
Query () in brl.url.Url. |
Returns the query part of the url. |
Read (DataBuffer,Int,Int) in brl.stream.Stream. |
Reads count bytes from the stream into databuffer, starting at address offset within the databuffer. |
ReadAll () in brl.stream.Stream. |
Reads all remaining bytes from the stream into a databuffer. |
ReadAll (DataBuffer,int,int) in brl.stream.Stream. |
Reads count bytes from the stream into databuffer, starting at address offset within the databuffer. |
ReadByte () in brl.stream.Stream. |
Reads an 8 bit byte from the stream. |
ReadFloat () in brl.stream.Stream. |
Reads a 32 bit float value from the stream. |
ReadInt () in brl.stream.Stream. |
Reads a 32 bit int value from the stream. |
ReadPixels (Int,Int,Int,Int,DataBuffer,{Int},{Int}) in mojo2.graphics.Canvas. |
Read pixel data from canvas. |
ReadPixels (Int[],Int,Int,Int,Int,{Int},{Int}) in mojo.graphics. |
Copies a rectangular section of pixels from the current render buffer into an int array. |
ReadShort () in brl.stream.Stream. |
Reads a 16 bit int value from the stream. |
ReadStderr (DataBuffer,Int,Int) in brl.process.Process. |
Reads bytes from process stderr into buffer. |
ReadStdout (DataBuffer,Int,Int) in brl.process.Process. |
Reads bytes from process stdout into buffer. |
ReadString (Int,{String}) in brl.stream.Stream. |
Reads count bytes from the stream and converts them to a string using the given encoding. |
ReadString ({String}) in brl.stream.Stream. |
Reads all bytes from the stream until end-of-file and converts them to a string using the given encoding. |
RealPath (String) in brl.filesystem. |
Converts path to an absolute filesystem path. |
RealPath (String) in os. |
Returns the real, or 'absolute', file system path corresponding to the given path. |
Receive (DataBuffer,Int,Int) in brl.socket.Socket. |
Receives data from a remote host and returns the number of bytes received. |
ReceiveAll (DataBuffer,Int,Int) in brl.socket.Socket. |
Receives data from a remote host and returns the number of bytes received. |
ReceiveAllAsync (DataBuffer,Int,Int,IOnReceiveComplete) in brl.socket.Socket. |
Receives data from a remote host asynchronously. |
ReceiveAsync (DataBuffer,Int,Int,IOnReceiveComplete) in brl.socket.Socket. |
Receives data from a remote host asynchronously. |
ReceiveFrom (DataBuffer,Int,Int,SocketAddress) in brl.socket.Socket. |
Receives data from a remote host and returns the number of bytes received. |
ReceiveFromAsync (DataBuffer,Int,Int,SocketAddress,IOnReceiveFromComplete) in brl.socket.Socket. |
Receives data from a remote host asynchronously. |
RemoteAddress () in brl.socket.Socket. |
Returns the remote address of the socket. |
Remove () in cerberus.list.Node. |
Removes this node from the list. |
Remove (Int) in cerberus.stack.Stack. |
Removes the value at the specified index from the stack, shifting existing elements down if necessary. |
Remove (K) in cerberus.map.Map. |
Removes the key from the map. |
Remove (T) in cerberus.set.Set. |
Removes value from the set. |
RemoveAsyncEventSource (IAsyncEventSource) in brl.asyncevent. |
Removes source from the global list of event sources to be processed by UpdateAsyncEvents. |
RemoveEach (T) in cerberus.list.List. |
Finds and removes each element in the list equal to value. |
RemoveEach (T) in cerberus.stack.Stack. |
Finds and removes all elements in the stack equal to value, shifting existing elements down if necessary. |
RemoveFirst () in cerberus.list.List. |
Removes the first value in the list and returns it. |
RemoveFirst (T) in cerberus.list.List. |
Finds and removes the first element in the list equal to value. |
RemoveFirst (T) in cerberus.stack.Stack. |
Finds and removes the first element in the stack equal to value. |
RemoveLast () in cerberus.list.List. |
Removes the last value in the list and returns it. |
RemoveLast (T) in cerberus.list.List. |
Finds and removes the last element in the list equal to value. |
RemoveLast (T) in cerberus.stack.Stack. |
Finds and removes the last element in the stack equal to value. |
Render () in mojo2.renderer.Renderer. |
Render everything. |
RenderDrawList (DrawList) in mojo2.graphics.Canvas. |
Render a drawlist to canvas. |
RenderDrawList (DrawList,Float,Float,{Float},{Float},{Float}) in mojo2.graphics.Canvas. |
Render a drawlist to canvas, transformed by the canvas' current 2d matrix and tx, ty, rz, sx and sy parameters. |
RenderTarget () in mojo2.graphics.Canvas. |
Get current render target. |
Renderer in mojo2.renderer. |
A renderer is used to draw complex scenes using multipass rendering. |
Repeat in Programming/Keywords/ |
Marks the start of a Repeat loop. |
Replace (String,String) in cerberus.lang.String. |
Replaces all occurrences of findStr with replaceStr and returns the result. |
ReportAchievement (Float,String) in brl.gamecenter.GameCenter. |
Report an achievement to Game Center. |
ReportScore (Int,String) in brl.gamecenter.GameCenter. |
Report a score to Game Center. |
RequestDir (String,{String}) in brl.requesters. |
RequestDir activates a modal directory requester dialog. |
RequestFile (String,{String},{Bool},{String}) in brl.requesters. |
RequestFile activates a modal file requester dialog. |
Reset () in mojo2.graphics.DrawList. |
Removes all items from drawlist. |
ResetMatrix () in mojo2.graphics.DrawList. |
Set the current 2d matrix to the identity matrix. |
Resize (Int) in cerberus.lang.Array. |
Returns a copy of this array, resized to newLength. |
ResolveLink (String,String) in brl.markdown.ILinkResolver. |
This method is called when a Markdown object needs to resolve a link. |
Resource paths in Programming/ |
App resources may be stored in many different locations, for example, in an app's data dir, on the local filesystem, or on a remote server. |
ResponseText () in brl.httprequest.HttpRequest. |
The response text returned by the server once the request has completed. |
ResumeChannel (Int) in mojo.audio. |
Resumes the specified audio channel. |
ResumeMusic () in mojo.audio. |
Resumes music playback. |
Return in Programming/Keywords/ |
The Return keyword causes program flow to exit a function or method and return a value to the calling statement. |
ReturnType () in reflection.FunctionInfo. |
Get return type of function. |
ReturnType () in reflection.MethodInfo. |
Get return type of method. |
RingBuffer in brl.ringbuffer. |
A ringbuffer is a circular FIFO buffer that wraps a DataBuffer. |
Rnd () in cerberus.random. |
Returns a random float in the range 0 (exclusive) to 1 (exclusive). |
Rnd (Float) in cerberus.random. |
Returns a random float in the range 0 (exclusive) to range (exclusive). |
Rnd (Float,Float) in cerberus.random. |
Returns a random float in the range low (exclusive) to high (exclusive). |
Rotate (Float) in mojo.graphics. |
Multiplies the current matrix by a matrix representing the specified rotation. |
Rotate (Float) in mojo2.graphics.DrawList. |
Rotate current 2d matrix. |
RotateScale (Float,Float,Float) in mojo2.graphics.DrawList. |
Rotate and scale (in that order) the current 2d matrix. |
SATURDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
STATE_DESTROYED in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary states |
STATE_OFF in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary states |
STATE_ON in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary states |
STATE_UNDEFINED in holzchopf.doctest.BaseClass. |
Documented class enum representing some arbitrary states |
SUNDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
Samples |
Match up |
SaveState (String) in mojo.app. |
Saves a string representing the application's persistant state. |
SaveString (String,String) in os. |
Saves str to a file specified by path. |
Scale (Float,Float) in mojo.graphics. |
Multiplies the current matrix by a matrix representing the specified scale. |
Scale (Float,Float) in mojo2.graphics.DrawList. |
Scale current 2d matrix. |
Scheme () in brl.url.Url. |
Returns the scheme part of the url. |
Scissor () in mojo2.graphics.Canvas. |
Get scissor rect. |
Seed in cerberus.random. |
The current random number generator seed used by Rnd. |
Seek (Int) in brl.stream.Stream. |
If the stream is seekable, adjusts the read/write position within the stream and returns the new read/write position. |
Select in Programming/Keywords/ |
Marks the start of a conditional Select block. |
Self in Programming/Keywords/ |
Object's own reference. |
Send () in brl.httprequest.HttpRequest. |
Sends an http request. |
Send (DataBuffer,Int,Int) in brl.socket.Socket. |
Sends data to a remote host and returns the number of bytes sent. |
Send (String,{String},{String}) in brl.httprequest.HttpRequest. |
Sends an http request with data. |
SendAsync (DataBuffer,Int,Int,IOnSendComplete) in brl.socket.Socket. |
Sends data to a remote host asynchronously. |
SendTo (DataBuffer,Int,Int,SocketAddress) in brl.socket.Socket. |
Sends data to the remote host specified by address and returns the number of bytes sent. |
SendToAsync (DataBuffer,Int,Int,SocketAddress,IOnSendToComplete) in brl.socket.Socket. |
Sends data to the remote host specified by address asynchronously. |
Set (Int,JsonValue) in brl.json.JsonArray. |
Set entry at index to specific value. |
Set (Int,T) in cerberus.deque.Deque. |
Sets an item at the given index. |
Set (Int,T) in cerberus.stack.Stack. |
Overwrites the existing value at index with value. |
Set (K,V) in cerberus.map.Map. |
Set the value in a map associated with the given key. |
Set (String) in brl.url.Url. |
Changes the url. |
Set (String,JsonValue) in brl.json.JsonObject. |
Set key to specific value. |
SetAlpha (Float) in mojo.graphics. |
Sets the current global alpha level. |
SetAlpha (Float) in mojo2.graphics.DrawList. |
Set alpha only. |
SetAmbientLight (Float,Float,Float) in mojo2.graphics.Canvas. |
Set ambient light color. |
SetAmbientLight (Float[]) in mojo2.renderer.Renderer. |
Set ambient light. |
SetBlend (Int) in mojo.graphics. |
Sets the current blending mode. |
SetBlendMode (Int) in mojo2.graphics.DrawList. |
Set blend mode. |
SetBool (Int,Bool) in brl.json.JsonArray. |
Set boolean value at index. |
SetBool (String,Bool) in brl.json.JsonObject. |
Set key to boolean value. |
SetCameraMatrix (Float[]) in mojo2.renderer.Renderer. |
Set 4x4 camera matrix. |
SetChannelPan (Int,Float) in mojo.audio. |
Sets the pan of the specified audio channel. |
SetChannelRate (Int,Float) in mojo.audio. |
Sets the playback rate of the specified audio channel. |
SetChannelVolume (Int,Float) in mojo.audio. |
Sets the volume of the specified audio channel. |
SetClearColor (Float[]) in mojo2.renderer.Renderer. |
Set clear color. |
SetClearMode (Int) in mojo2.renderer.Renderer. |
Set clear mode. |
SetColor (Float,Float,Float) in mojo.graphics. |
Sets the current color. |
SetColor (Float,Float,Float) in mojo2.graphics.DrawList. |
Set color only. |
SetColor (Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Set color and alpha. |
SetColor (Int) in mojo.graphics. |
Sets the current color using a hex color value. |
SetColorMask (bool,bool,bool,bool) in mojo2.graphics.Canvas. |
Set which color components are writeable. |
SetDefaultMaterial (Material) in mojo2.graphics.DrawList. |
Set the default material used for drawing operations that use a null material. |
SetDefaultShader (Shader) in mojo2.graphics.Shader. |
Sets the default shader used when a material is created with a 'Null' shader. |
SetDeviceWindow (Int,Int,Int) in mojo.app. |
Sets the application's device window to the given width and height. |
SetElement (Object,Int,Object) in reflection.ClassInfo. |
Set an array element. |
SetEnv (String,String) in brl.process. |
Set an environment variable. |
SetEnv (String,String) in os. |
Sets an environment variable. |
SetFlagsMask (Int) in mojo2.graphics.Image. |
Sets an internal 'flags mask' that can be used to filter out specific image flags when creating images. |
SetFloat (Int,Float) in brl.json.JsonArray. |
Set float value at index. |
SetFloat (String,Float) in brl.json.JsonObject. |
Set key to float value. |
SetFogColor (Float,Float,Float,Float) in mojo2.graphics.Canvas. |
Set fog color. |
SetFont (Font) in mojo.graphics. |
Sets the font for use with DrawText. |
SetFont (Font) in mojo2.graphics.DrawList. |
Set current font for use with DrawText. |
SetHandle (Float,Float) in mojo.graphics.Image. |
Sets the image offset handle for this image. |
SetHandle (Float,Float) in mojo2.graphics.Image. |
Set image handle. |
SetHeader (String,String) in brl.httprequest.HttpRequest. |
Sets an http request header option. |
SetInt (Int,Int) in brl.json.JsonArray. |
Set integer value at index. |
SetInt (String,Int) in brl.json.JsonObject. |
Set key to integer value. |
SetLightColor (Int,Float,Float,Float) in mojo2.graphics.Canvas. |
Set light color. |
SetLightPosition (Int,Float,Float,Float) in mojo2.graphics.Canvas. |
Set light position in world space. |
SetLightRange (Int,Float) in mojo2.graphics.Canvas. |
Set light range. |
SetLightType (Int,Int) in mojo2.graphics.Canvas. |
Set light type. |
SetMatrix (Float,Float,Float,Float,Float,Float) in mojo.graphics. |
Sets the current matrix. |
SetMatrix (Float,Float,Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Set the current 2d matrix to the given matrix. |
SetMatrix (Float[]) in mojo.graphics. |
Sets the current matrix. |
SetMatrixStackCapacity (Int) in mojo2.graphics.DrawList. |
Set the maximum number of 2d matrices that can be pushed onto the matrix stack using PushMatrix. |
SetModelMatrix (Float[]) in mojo2.graphics.Canvas. |
Set model matrix, ie: the matrix that transforms points in 2d canvas space into 3d world space. |
SetMusicVolume (Float) in mojo.audio. |
Sets the music volume. |
SetProjection2d (Float,Float,Float,Float) in mojo2.graphics.Canvas. |
Set 2d orthographic projection matrix. |
SetProjectionMatrix (Float[]) in mojo2.graphics.Canvas. |
Set arbitrary projection matrix. |
SetProjectionMatrix (Float[]) in mojo2.renderer.Renderer. |
Set 4x4 projection matrix. |
SetRenderTarget (Image) in mojo2.renderer.Renderer. |
Change render target. |
SetRenderTarget (Object) in mojo2.graphics.Canvas. |
Change canvas render target. |
SetScalar (String,Float) in mojo2.graphics.Material. |
Set float shader parameter. |
SetScissor (Float,Float,Float,Float) in mojo.graphics. |
Sets the current scissor rectangle to the rectangle specified by x, y, width and height. |
SetScissor (Int,Int,Int,Int) in mojo2.graphics.Canvas. |
Set scissor rect, in viewport coordinates. |
SetShadowCaster (ShadowCaster) in mojo2.graphics.Image. |
Set image shadow caster. |
SetShadowMap (Image) in mojo2.graphics.Canvas. |
Set shadow map to use when lighting. |
SetString (Int,String) in brl.json.JsonArray. |
Set string value at index. |
SetString (String,String) in brl.json.JsonObject. |
Set key to string value. |
SetSwapInterval (Int) in mojo.app. |
Attempts to change the 'swap interval' of the application's device. |
SetTexture (String,Texture) in mojo2.graphics.Material. |
Set texture shader parameter. |
SetUpdateRate (Int) in mojo.app. |
Sets the application's update rate. |
SetValue (Object) in reflection.GlobalInfo. |
Set value of global. |
SetValue (Object,Object) in reflection.FieldInfo. |
Set field value. |
SetVector (String,Float) in mojo2.graphics.Material. |
Set vector shader parameter. |
SetVertices (Float[]) in mojo2.graphics.ShadowCaster. |
Set shadow caster vertices. |
SetViewMatrix (Float[]) in mojo2.graphics.Canvas. |
Set view matrix, ie: the matrix the transforms points in world space to view space. |
SetViewport (Int,Int,Int,Int) in mojo2.graphics.Canvas. |
Set viewport. |
SetViewport (Int,Int,Int,Int) in mojo2.renderer.Renderer. |
Set viewport. |
Set in cerberus.set. |
A set is a container style object that provides a mechanism for keeping track of a number of objects. |
Sgn (Float) in cerberus.math. |
Returns -1 if x is less than zero, +1 if x is greater than zero or 0 if x is equal to zero. |
Sgn (Int) in cerberus.math. |
Returns -1 if x is less than zero, +1 if x is greater than zero or 0 if x is equal to zero. |
Shader () in mojo2.graphics.Material. |
Get material shader. |
Shader in mojo2.graphics. |
Mojo2 provides support for simple shaders that fetch texture/color data and produce values for use by the lighting equations. |
ShadowCaster () in mojo2.graphics.Image. |
Get attached shadow caster. |
ShadowCaster in mojo2.graphics. |
The mojo2 ShadowCaster class provides support for simple 2d shadow rendering. |
ShadowMap () in mojo2.graphics.Canvas. |
Get shadow map. |
ShadowShader () in mojo2.graphics.Shader. |
Returns a stock shadow shader for drawing shadows. |
Shl in Programming/Keywords/ |
Shl is a binary operator that performs the shift to left function. |
ShowAchievments () in brl.gamecenter.GameCenter. |
Shows game achievements. |
ShowAdView ({Int},{Int}) in brl.admob.Admob. |
Shows the ad view and enables ads. |
ShowAdViewInterstitial () in brl.admob.AdmobInterstitial. |
Shows the interstitial ad view. |
ShowLeaderboard (String) in brl.gamecenter.GameCenter. |
Shows the leaderboard with the given id. |
ShowMouse () in mojo.app. |
Shows the mouse pointer if the underlying operation system supports a mouse. |
Shr in Programming/Keywords/ |
Shr is a binary operator that performs the (signed) shift to right function. |
Sin (Float) in cerberus.math. |
Returns the sine of x degrees. |
Sinr (Float) in cerberus.math. |
Returns the sine of x radians. |
SocketAddress in brl.socket. |
|
Socket in brl.socket. |
|
Sort ({Int}) in cerberus.list.List. |
Sorts the list into ascending or descending order. |
Sort ({Int}) in cerberus.stack.Stack. |
Sorts the stack into ascending or descending order. |
Sound in mojo.audio. |
Sound objects contain audio data preloaded from files. |
Split (String) in cerberus.lang.String. |
Splits this string into an array of pieces, using the separator string to delimit each piece. |
Sqrt (Float) in cerberus.math. |
Returns the square root of x. |
Stack in cerberus.stack. |
Stacks provide 2 basic operations - push and pop. |
Start (String) in brl.process.Process. |
Starts process. |
StartGameCenter () in brl.gamecenter.GameCenter. |
Starts Game Center. |
StartsWith (String) in cerberus.lang.String. |
Returns true if the string starts with str, else false. |
Status () in brl.httprequest.HttpRequest. |
The status returned by the server once the request has completed. |
StderrAvail () in brl.process.Process. |
Returns the number of bytes available to be read from process stderr. |
StdoutAvail () in brl.process.Process. |
Returns the number of bytes available to be read from process stdout. |
Step in Programming/Keywords/ |
Optional For/Next loop modifier specifying size of iteration step. |
StopChannel (Int) in mojo.audio. |
Stops the specified audio channel. |
StopMusic () in mojo.audio. |
Stops any music currently playing. |
StreamError in brl.stream. |
Common base class for stream exceptions. |
StreamReadError in brl.stream. |
Exception class for stream read errors. |
StreamWriteError in brl.stream. |
Exception class for stream write errors. |
Stream in brl.stream. |
Streams are used to read or write data in a sequential manner. |
Strict in Programming/Keywords/ |
Enables Cerberus X's Strict syntax mode. |
StringClass () in reflection. |
Returns the class of a 'string'. |
StringDeque in cerberus.deque. |
StringDeque is a convenience class for handling deques of string values. |
StringList in cerberus.list. |
StringList is a convenience class for handling lists of string values. |
StringMap in cerberus.map. |
A StringMap is a convenience class for mapping strings to values. |
StringObject in cerberus.boxes. |
The StringObject box class can be used to encapsulate a string value inside an object. |
StringSet in cerberus.set. |
StringSet is a convenience class for managing sets of strings. |
StringStack in cerberus.stack. |
A StringStack is a convenience class for dealing with stacks of strings. |
StringValue () in brl.json.JsonString. |
Returns string value. |
StringValue () in brl.json.JsonValue. |
For a JsonString, this will return its string value. |
String in cerberus.lang. |
The String type is a fundamental cerberus type used to represent sequences of characters. |
StripAll (String) in brl.filepath. |
Removes both the directory and file type extension from a file path. |
StripAll (String) in os. |
Removes both the directory and file extension from a file system path, returning just the file name. |
StripDir (String) in brl.filepath. |
Removes the directory from a file path. |
StripDir (String) in os. |
Removes the directory from a file system path, and returns the file name and extension. |
StripExt (String) in brl.filepath. |
Removes the file type extension from a file path. |
StripExt (String) in os. |
Extracts and returns the file extension of a file system path. |
SuperClass () in reflection.ClassInfo. |
Get super class of class. |
Super in Programming/Keywords/ |
Provides parent class access. |
THREE in holzchopf.doctest. |
Just some number literals |
THURSDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
TUESDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
TWO in holzchopf.doctest. |
Just some number literals |
TWOPI in cerberus.math. |
|
Tan (Float) in cerberus.math. |
Returns the tangent of x degrees. |
Tanr (Float) in cerberus.math. |
Returns the tangent of x radians. |
Target SDKs |
In order to build output target projects, the correct SDKs for each target must be installed. |
TcpStream in brl.tcpstream. |
A tcp stream represents a synchronous tcp connection to a host on the internet. |
Ted in Tools/ |
Ted is a simple text editor/IDE for Cerberus X. |
TextHeight (String) in mojo.graphics.Font. |
Get height of text drawn in this font. |
TextHeight (String) in mojo2.graphics.Font. |
Get height of text drawn in this font. |
TextWidth (String) in mojo.graphics. |
Returns the width of the given text. |
TextWidth (String) in mojo.graphics.Font. |
Get width of text drawn in this font. |
TextWidth (String) in mojo2.graphics.Font. |
Get width of text drawn in this font. |
Texture in mojo2.graphics. |
Textures contains image data for use by shaders when rendering. |
The Android target in Target SDKs/ |
Android is Google's hugely popular cellphone and tablet OS. |
The AppGameKit target in Target SDKs/ |
The AppGameKit target is a wrapper for AppGameKit by TheGameCreators. |
The Desktop target in Target SDKs/ |
The desktop target (formerly the Glfw target) allows you to create apps for Windows, MacOS and Linux desktop environments. |
The Flash target in Target SDKs/ |
Flash is a very popular web based platform by Adobe. |
The HTML5 target in Target SDKs/ |
HTML5 is an emerging standard for writing web based apps. |
The Stdcpp target in Target SDKs/ |
The stdcpp (standard c++) target allows you to write command line utilities in Cerberus. |
The WinRT target in Target SDKs/ |
The WinRT target allows you to develop games for the Windows 8 and Windows Phone 8. |
The iOS target in Target SDKs/ |
iOS is Apple's OS for iTouch, iPhone and iPad devices. |
Then in Programming/Keywords/ |
Optional separator used for readability in If blocks. |
Throw in Programming/Keywords/ |
The Throw keyword is part of the Try/Catch exception-handling construct. |
Throwable in cerberus.lang. |
The Throwable class must be extended by all classes that are intended to be used with Throw. |
Title () in brl.cerberusstore.Product. |
The product title. |
ToArray () in cerberus.boxes.ArrayObject. |
Returns the array contained in the ArrayObject. |
ToArray () in cerberus.deque.Deque. |
Converts the deque to an array. |
ToArray () in cerberus.list.List. |
Converts the list to an array of values. |
ToArray () in cerberus.stack.Stack. |
Converts the stack to an array of values. |
ToBool () in cerberus.boxes.BoolObject. |
Returns the bool value contained in the BoolObject. |
ToChars () in cerberus.lang.String. |
Converts string to an array of character codes. |
ToFloat () in cerberus.boxes.FloatObject. |
Returns the float value contained in the FloatObject. |
ToFloat () in cerberus.boxes.IntObject. |
Returns the int value contained in the IntObject converted to a float. |
ToHtml (String) in brl.markdown.Markdown. |
Converts markdown to html. |
ToInt () in cerberus.boxes.FloatObject. |
Returns the float value contained in the FloatObject converted to an int. |
ToInt () in cerberus.boxes.IntObject. |
Returns the int value contained in the IntObject. |
ToJson () in brl.json.JsonBool. |
Returns either true or false as string. |
ToJson () in brl.json.JsonNull. |
Returns a string literally containing null. |
ToJson () in brl.json.JsonNumber. |
Returns value as string. |
ToJson () in brl.json.JsonString. |
Returns value as quoted string with escaped quotation marks. |
ToJson () in brl.json.JsonValue. |
Converts value to a JSON string. |
ToLower () in cerberus.lang.String. |
Converts the string to lowercase and returns the result. |
To in Programming/Keywords/ |
Defines range of values to be assigned to the index variable in a For/Next loop. |
ToString () in brl.socket.SocketAddress. |
Returns a string representation of the socket address. |
ToString () in brl.stream.StreamError. |
Returns a message describing the error. |
ToString () in brl.url.Url. |
Returns the url as a string. |
ToString () in cerberus.boxes.FloatObject. |
Returns the float value contained in the FloatObject converted to a string. |
ToString () in cerberus.boxes.IntObject. |
Returns the int value contained in the IntObject converted to a string. |
ToString () in cerberus.boxes.StringObject. |
Returns the string value contained in the StringObject. |
ToUpper () in cerberus.lang.String. |
Converts the string to uppercase and returns the result. |
Top () in cerberus.stack.Stack. |
Returns the item at the top of the stack. |
TouchDown (Int) in mojo.input. |
Returns 1 if the finger specified by index is currently touching the touchscreen, otherwise 0. |
TouchHit (Int) in mojo.input. |
Returns the number of times the specified finger has made contact with the touchscreen since the last OnUpdate. |
TouchX (Int) in mojo.input. |
Returns the x coordinate of the finger on a touch screen device. |
TouchY (Int) in mojo.input. |
Returns the y coordinate of the finger on a touch screen device. |
Trans in Tools/ |
Trans is the command line tool used to build Cerberus X apps. |
Transform (Float,Float,Float,Float,Float,Float) in mojo.graphics. |
Multiplies the current matrix by the specified matrix. |
Transform (Float,Float,Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Multiply the current 2d matrix by the given matrix. |
Transform (Float[]) in mojo.graphics. |
Multiplies the current matrix by the specified matrix. |
TransformCoords (Float[],Float[],{Int}) in mojo2.graphics.Canvas. |
Mode | Description |
Translate (Float,Float) in mojo.graphics. |
Multiplies the current matrix by a matrix representing the specified translation. |
Translate (Float,Float) in mojo2.graphics.DrawList. |
Translate the current 2d matrix. |
TranslateRotate (Float,Float,Float) in mojo2.graphics.DrawList. |
Translate and rotate (in that order) the current 2d matrix. |
TranslateRotateScale (Float,Float,Float,Float,Float) in mojo2.graphics.DrawList. |
Translate, rotate and scale (in that order) the current 2d matrix. |
Trim () in cerberus.lang.String. |
Removes any leading and trailing whitespace from the string and returns the result. |
True in Programming/Keywords/ |
Represents boolean true value. |
Try in Programming/Keywords/ |
Declares the start of a Try/Catch block. |
Type () in brl.cerberusstore.Product. |
Product type, one of: |
Type () in brl.json.JsonValue. |
Indicates the type of the specific JsonValue object. |
Type () in reflection.ConstInfo. |
Get type of const. |
Type () in reflection.FieldInfo. |
Type of field. |
Type () in reflection.GlobalInfo. |
Get type of global. |
Unbox (Object) in reflection.ArrayBoxer. |
Unbox an array. |
UnboxBool (Object) in reflection. |
Unboxes a bool. |
UnboxFloat (Object) in reflection. |
Unboxes a float. |
UnboxInt (Object) in reflection. |
Unboxes an int. |
UnboxString (Object) in reflection. |
Unboxes a string. |
Until in Programming/Keywords/ |
Marks the end of a Repeat/Until loop. |
Update (K,V) in cerberus.map.Map. |
Updates an existing key/value pair. |
UpdateAsyncEvents () in brl.asyncevent. |
Calls the UpdateAsyncEvents method for each event source contained in the global list of event sources. |
UpdateAsyncEvents () in brl.asyncevent.IAsyncEventSource. |
This method is called by the global Modules/brl.asyncevent#UpdateAsyncEvents function for each event source that has been added to the global list of event sources. |
UpdateRate () in mojo.app. |
Returns the current update rate, as set by SetUpdateRate. |
Url in brl.url. |
|
Username () in brl.url.Url. |
Returns the username part of the url. |
Value () in cerberus.list.Node. |
Returns the value stored in the node. |
Value () in cerberus.map.Node. |
Returns the value contained in the map node. |
Values () in cerberus.map.Map. |
Returns an object that can be used to enumerate all values in the map with a For Eachin loop. |
Vertices () in mojo2.graphics.ShadowCaster. |
Get shadow caster vertices. |
ViewMatrix () in mojo2.graphics.Canvas. |
Get view matrix. |
Viewport () in mojo2.graphics.Canvas. |
Get viewport. |
Void in Programming/Keywords/ |
The built-in void return identifier. |
WEDNESDAY in holzchopf.doctest. |
Weekdays mapped to the numbers 145 to 151 |
Wait () in brl.process.Process. |
Waits for process to finish and returns process exit code. |
Wend in Programming/Keywords/ |
Wend, short for While [loop] End, marks the end of a While loop. |
While in Programming/Keywords/ |
Marks the start of a While loop. |
WhiteTexture () in mojo2.graphics.Texture. |
Return a stock single texel white texture. |
Width () in mojo.app.DisplayMode. |
Returns the width of the display mode. |
Width () in mojo.graphics.Image. |
Returns the width of the image, in pixels. |
Width () in mojo2.graphics.Canvas. |
Get canvas width. |
Width () in mojo2.graphics.Image. |
Get image width. |
Width () in mojo2.graphics.Texture. |
Get texture width. |
Write (DataBuffer,Int,Int) in brl.stream.Stream. |
Writes count bytes from databuffer to the stream, starting at address offset within the databuffer. |
WriteAll (DataBuffer,Int,Int) in brl.stream.Stream. |
Writes count bytes from databuffer to the stream, starting at address offset within the databuffer. |
WriteByte (Int) in brl.stream.Stream. |
Writes an 8 bit byte to the stream. |
WriteFloat (Float) in brl.stream.Stream. |
Writes a 32 bit float value to the stream. |
WriteInt (Int) in brl.stream.Stream. |
Writes a 32 bit int value to the stream. |
WritePixels (Int,Int,Int,Int,DataBuffer,{Int},{Int}) in mojo2.graphics.Image. |
Write pixel data to image. |
WritePixels (Int,Int,Int,Int,DataBuffer,{Int},{Int}) in mojo2.graphics.Texture. |
Write pixel data to texture. |
WritePixels (Int[],Int,Int,Int,Int,{Int},{Int},{Int}) in mojo.graphics.Image. |
Copies a rectangular section of pixels from an int array to the image. |
WriteShort (Int) in brl.stream.Stream. |
Write a 16 bit int value to the stream. |
WriteStdin (DataBuffer,Int,Int) in brl.process.Process. |
Writes bytes from buffer to process stdin. |
WriteString (String,{String}) in brl.stream.Stream. |
Writes a string to the stream using the given encoding. |
X0 () in mojo2.graphics.Image. |
Get x coordinate of the left edge of the image rect. |
X1 () in mojo2.graphics.Image. |
Get x coordinate of the right edge of the image rect. |
XClass in holzchopf.doctest. |
Another test-class |
XPadding in mojo.graphics.Image. |
|
XPos () in holzchopf.doctest.BaseClass. |
Get the x position |
XPos (Float) in holzchopf.doctest.BaseClass. |
Set the x position |
XYPadding in mojo.graphics.Image. |
|
Y0 () in mojo2.graphics.Image. |
Get y coordinate of the top edge of the image rect. |
Y1 () in mojo2.graphics.Image. |
Get y coordinate of the bottom edge of the image rect. |
YPadding in mojo.graphics.Image. |
|
arr in holzchopf.doctest.XClass. |
Documented field |
brl |
The brl module is a set of utility classes and functions. |
brl.admob |
The admob module provides simple support for the Google Admob advertising system including interstitial ads, which allows you to add advertising to your games. |
brl.asyncevent |
The asyncevent module provides core functionality for handling asynchronous (async) events. |
brl.cerberusstore |
The CerberusStore module allows apps to perform 'in app purchases' (IAP) on the android, ios and winrt/windows8.1 targets. |
brl.databuffer |
Databuffer objects provide storage for arbitrary data. |
brl.datastream |
A datastream allows you to read and write data to and from a databuffer in a stream-like way. |
brl.filepath |
The filepath module contains functions for manipulating file paths. |
brl.filestream |
A filestream allows you to read/write data from/to a file. |
brl.filesystem |
The filesystem module allows you to inspect and modify files on the filesystem. |
brl.gamecenter |
The gamecenter module provides simple support for the iOS Game Center framework. |
brl.httprequest |
The httprequest module allows you to perform http requests such as GET and POST. |
brl.json |
Minimalistic JSON module. |
brl.markdown |
The markdown module converts easy to read/write plain text (known as markdown) to html, using a simple text formatting syntax. |
brl.pool |
|
brl.process |
|
brl.requesters |
The requesters module allows you to use simple modal requesters with the glfw3 target on Mac and Windows only! |
brl.ringbuffer |
A ringbuffer is a circular FIFO buffer that wraps a DataBuffer. |
brl.socket |
|
brl.stream |
Streams are used to read or write data in a sequential manner. |
brl.tcpstream |
A tcp stream represents a synchronous tcp connection to a host on the internet. |
brl.url |
A url, or web address, is a character string that specifies the location of a resource. |
cerberus |
The cerberus modules provide 'built-in' functionality that is available to every cerberus program. |
cerberus.boxes |
The boxes module provides a set of classes that allow you to use 'box' objects. |
cerberus.deque |
A deque is a 'double ended queue'. |
cerberus.lang |
The lang module contains classes and functions built-in to the cerberus language. |
cerberus.list |
The list module provides support for doubly linked lists. |
cerberus.map |
The map module provides support for associative maps. |
cerberus.math |
The math module provides math related constants and functions. |
cerberus.random |
The random module provides functions to generate random numbers. |
cerberus.set |
The set module provides support for sets, collections of ordered objects. |
cerberus.stack |
The stack module provides support for stacks. |
depth in holzchopf.doctest.BaseClass. |
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fancymap in holzchopf.doctest.BaseClass. |
Documented class global |
glActiveTexture (Int) in opengl.gles11. |
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glActiveTexture (Int) in opengl.gles20. |
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glAlphaFunc (Int,Float) in opengl.gles11. |
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glAttachShader (Int,Int) in opengl.gles20. |
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glBindAttribLocation (Int,Int,String) in opengl.gles20. |
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glBindBuffer (Int,Int) in opengl.gles11. |
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glBindBuffer (Int,Int) in opengl.gles20. |
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glBindFramebuffer (Int,Int) in opengl.gles20. |
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glBindRenderbuffer (Int,Int) in opengl.gles20. |
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glBindTexture (Int,Int) in opengl.gles11. |
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glBindTexture (Int,Int) in opengl.gles20. |
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glBlendColor (Float,Float,Float,Float) in opengl.gles20. |
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glBlendEquation (Int) in opengl.gles20. |
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glBlendEquationSeparate (Int,Int) in opengl.gles20. |
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glBlendFunc (Int,Int) in opengl.gles11. |
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glBlendFunc (Int,Int) in opengl.gles20. |
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glBlendFuncSeparate (Int,Int,Int,Int) in opengl.gles20. |
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glBufferData (Int,Int,DataBuffer,Int) in opengl.gles11. |
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glBufferData (Int,Int,DataBuffer,Int) in opengl.gles20. |
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glBufferSubData (Int,Int,Int,DataBuffer) in opengl.gles11. |
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glBufferSubData (Int,Int,Int,DataBuffer) in opengl.gles20. |
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glCheckFramebufferStatus (Int) in opengl.gles20. |
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glClear (Int) in opengl.gles11. |
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glClear (Int) in opengl.gles20. |
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glClearColor (Float,Float,Float,Float) in opengl.gles11. |
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glClearColor (Float,Float,Float,Float) in opengl.gles20. |
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glClearDepthf (Float) in opengl.gles11. |
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glClearDepthf (Float) in opengl.gles20. |
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glClearStencil (Int) in opengl.gles11. |
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glClearStencil (Int) in opengl.gles20. |
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glClientActiveTexture (Int) in opengl.gles11. |
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glClipPlanef (Int,Float[],Int) in opengl.gles11. |
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glColor4f (Float,Float,Float,Float) in opengl.gles11. |
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glColor4ub (Int,Int,Int,Int) in opengl.gles11. |
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glColorMask (Bool,Bool,Bool,Bool) in opengl.gles11. |
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glColorMask (Bool,Bool,Bool,Bool) in opengl.gles20. |
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glColorPointer (Int,Int,Int,DataBuffer) in opengl.gles11. |
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glColorPointer (Int,Int,Int,Int) in opengl.gles11. |
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glCompileShader (Int) in opengl.gles20. |
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glCompressedTexImage2D (Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles11. |
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glCompressedTexSubImage2D (Int,Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles11. |
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glCopyTexImage2D (Int,Int,Int,Int,Int,Int,Int,Int) in opengl.gles11. |
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glCopyTexImage2D (Int,Int,Int,Int,Int,Int,Int,Int) in opengl.gles20. |
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glCopyTexSubImage2D (Int,Int,Int,Int,Int,Int,Int,Int) in opengl.gles11. |
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glCopyTexSubImage2D (Int,Int,Int,Int,Int,Int,Int,Int) in opengl.gles20. |
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glCreateBuffer () in opengl.gles20. |
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glCreateFramebuffer () in opengl.gles20. |
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glCreateProgram () in opengl.gles20. |
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glCreateRenderbuffer () in opengl.gles20. |
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glCreateShader (Int) in opengl.gles20. |
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glCreateTexture () in opengl.gles20. |
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glCullFace (Int) in opengl.gles11. |
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glCullFace (Int) in opengl.gles20. |
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glDeleteBuffer (Int) in opengl.gles20. |
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glDeleteBuffers (Int,Int[],Int) in opengl.gles11. |
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glDeleteFramebuffer (Int) in opengl.gles20. |
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glDeleteProgram (Int) in opengl.gles20. |
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glDeleteRenderbuffer (Int) in opengl.gles20. |
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glDeleteShader (Int) in opengl.gles20. |
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glDeleteTexture (Int) in opengl.gles20. |
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glDeleteTextures (Int,Int[],Int) in opengl.gles11. |
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glDepthFunc (Int) in opengl.gles11. |
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glDepthFunc (Int) in opengl.gles20. |
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glDepthMask (Bool) in opengl.gles11. |
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glDepthMask (Bool) in opengl.gles20. |
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glDepthRangef (Float,Float) in opengl.gles11. |
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glDepthRangef (Float,Float) in opengl.gles20. |
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glDetachShader (Int,Int) in opengl.gles20. |
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glDisable (Int) in opengl.gles11. |
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glDisable (Int) in opengl.gles20. |
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glDisableClientState (Int) in opengl.gles11. |
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glDisableVertexAttribArray (Int) in opengl.gles20. |
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glDrawArrays (Int,Int,Int) in opengl.gles11. |
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glDrawArrays (Int,Int,Int) in opengl.gles20. |
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glDrawElements (Int,Int,Int,DataBuffer) in opengl.gles11. |
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glDrawElements (Int,Int,Int,DataBuffer) in opengl.gles20. |
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glDrawElements (Int,Int,Int,Int) in opengl.gles11. |
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glDrawElements (Int,Int,Int,Int) in opengl.gles20. |
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glEnable (Int) in opengl.gles11. |
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glEnable (Int) in opengl.gles20. |
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glEnableClientState (Int) in opengl.gles11. |
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glEnableVertexAttribArray (Int) in opengl.gles20. |
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glFinish () in opengl.gles11. |
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glFinish () in opengl.gles20. |
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glFlush () in opengl.gles11. |
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glFlush () in opengl.gles20. |
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glFogf (Int,Float) in opengl.gles11. |
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glFogfv (Int,Float[],Int) in opengl.gles11. |
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glFramebufferRenderbuffer (Int,Int,Int,Int) in opengl.gles20. |
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glFramebufferTexture2D (Int,Int,Int,Int,Int) in opengl.gles20. |
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glFrontFace (Int) in opengl.gles11. |
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glFrontFace (Int) in opengl.gles20. |
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glFrustumf (Float,Float,Float,Float,Float,Float) in opengl.gles11. |
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glGenBuffers (Int,Int[],Int) in opengl.gles11. |
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glGenTextures (Int,Int[],Int) in opengl.gles11. |
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glGenerateMipmap (Int) in opengl.gles20. |
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glGetActiveAttrib (Int,Int,Int[],Int[],String[]) in opengl.gles20. |
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glGetActiveUniform (Int,Int,Int[],Int[],String[]) in opengl.gles20. |
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glGetAttachedShaders (Int,Int,Int[],Int[]) in opengl.gles20. |
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glGetAttribLocation (Int,String) in opengl.gles20. |
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glGetBooleanv (Int,Bool[]) in opengl.gles20. |
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glGetBufferParameteriv (Int,Int,Int[]) in opengl.gles20. |
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glGetBufferParameteriv (Int,Int,Int[],Int) in opengl.gles11. |
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glGetClipPlanef (Int,Float[],Int) in opengl.gles11. |
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glGetError () in opengl.gles11. |
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glGetError () in opengl.gles20. |
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glGetFloatv (Int,Float[]) in opengl.gles20. |
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glGetFloatv (Int,Float[],Int) in opengl.gles11. |
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glGetFramebufferAttachmentParameteriv (Int,Int,Int,Int[]) in opengl.gles20. |
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glGetIntegerv (Int,Int[]) in opengl.gles20. |
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glGetIntegerv (Int,Int[],Int) in opengl.gles11. |
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glGetLightfv (Int,Int,Float[],Int) in opengl.gles11. |
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glGetMaterialfv (Int,Int,Float[],Int) in opengl.gles11. |
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glGetProgramInfoLog (Int) in opengl.gles20. |
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glGetProgramiv (Int,Int,Int[]) in opengl.gles20. |
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glGetRenderbufferParameteriv (Int,Int,Int[]) in opengl.gles20. |
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glGetShaderInfoLog (Int) in opengl.gles20. |
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glGetShaderSource (Int) in opengl.gles20. |
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glGetShaderiv (Int,Int,Int[]) in opengl.gles20. |
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glGetString (Int) in opengl.gles11. |
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glGetString (Int) in opengl.gles20. |
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glGetTexEnvfv (Int,Int,Float[],Int) in opengl.gles11. |
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glGetTexEnviv (Int,Int,Int[],Int) in opengl.gles11. |
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glGetTexParameterfv (Int,Int,Float[]) in opengl.gles20. |
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glGetTexParameterfv (Int,Int,Float[],Int) in opengl.gles11. |
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glGetTexParameteriv (Int,Int,Int[]) in opengl.gles20. |
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glGetTexParameteriv (Int,Int,Int[],Int) in opengl.gles11. |
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glGetUniformLocation (Int,String) in opengl.gles20. |
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glGetUniformfv (Int,Int,Float[]) in opengl.gles20. |
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glGetUniformiv (Int,Int,Int[]) in opengl.gles20. |
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glGetVertexAttribfv (Int,Int,Float[]) in opengl.gles20. |
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glGetVertexAttribiv (Int,Int,Int[]) in opengl.gles20. |
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glHint (Int,Int) in opengl.gles11. |
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glHint (Int,Int) in opengl.gles20. |
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glIsBuffer (Int) in opengl.gles11. |
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glIsBuffer (Int) in opengl.gles20. |
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glIsEnabled (Int) in opengl.gles11. |
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glIsEnabled (Int) in opengl.gles20. |
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glIsFramebuffer (Int) in opengl.gles20. |
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glIsProgram (Int) in opengl.gles20. |
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glIsRenderbuffer (Int) in opengl.gles20. |
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glIsShader (Int) in opengl.gles20. |
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glIsTexture (Int) in opengl.gles11. |
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glIsTexture (Int) in opengl.gles20. |
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glLightModelf (Int,Float) in opengl.gles11. |
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glLightModelfv (Int,Float[],Int) in opengl.gles11. |
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glLightf (Int,Int,Float) in opengl.gles11. |
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glLightfv (Int,Int,Float[],Int) in opengl.gles11. |
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glLineWidth (Float) in opengl.gles11. |
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glLineWidth (Float) in opengl.gles20. |
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glLinkProgram (Int) in opengl.gles20. |
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glLoadIdentity () in opengl.gles11. |
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glLoadMatrixf (Float[],Int) in opengl.gles11. |
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glLogicOp (Int) in opengl.gles11. |
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glMaterialf (Int,Int,Float) in opengl.gles11. |
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glMaterialfv (Int,Int,Float[],Int) in opengl.gles11. |
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glMatrixMode (Int) in opengl.gles11. |
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glMultMatrixf (Float[],Int) in opengl.gles11. |
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glMultiTexCoord4f (Int,Float,Float,Float,Float) in opengl.gles11. |
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glNormal3f (Float,Float,Float) in opengl.gles11. |
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glNormalPointer (Int,Int,DataBuffer) in opengl.gles11. |
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glNormalPointer (Int,Int,Int) in opengl.gles11. |
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glOrthof (Float,Float,Float,Float,Float,Float) in opengl.gles11. |
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glPixelStorei (Int,Int) in opengl.gles11. |
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glPixelStorei (Int,Int) in opengl.gles20. |
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glPointParameterf (Int,Float) in opengl.gles11. |
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glPointSize (Float) in opengl.gles11. |
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glPolygonOffset (Float,Float) in opengl.gles11. |
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glPolygonOffset (Float,Float) in opengl.gles20. |
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glPopMatrix () in opengl.gles11. |
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glPushMatrix () in opengl.gles11. |
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glReadPixels (Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles11. |
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glReadPixels (Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles20. |
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glReleaseShaderCompiler () in opengl.gles20. |
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glRenderbufferStorage (Int,Int,Int,Int) in opengl.gles20. |
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glRotatef (Float,Float,Float,Float) in opengl.gles11. |
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glSampleCoverage (Float,Bool) in opengl.gles11. |
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glSampleCoverage (Float,Bool) in opengl.gles20. |
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glScalef (Float,Float,Float) in opengl.gles11. |
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glScissor (Int,Int,Int,Int) in opengl.gles11. |
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glScissor (Int,Int,Int,Int) in opengl.gles20. |
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glShadeModel (Int) in opengl.gles11. |
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glShaderSource (Int,String) in opengl.gles20. |
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glStencilFunc (Int,Int,Int) in opengl.gles11. |
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glStencilFunc (Int,Int,Int) in opengl.gles20. |
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glStencilFuncSeparate (Int,Int,Int,Int) in opengl.gles20. |
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glStencilMask (Int) in opengl.gles11. |
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glStencilMask (Int) in opengl.gles20. |
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glStencilMaskSeparate (Int,Int) in opengl.gles20. |
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glStencilOp (Int,Int,Int) in opengl.gles11. |
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glStencilOp (Int,Int,Int) in opengl.gles20. |
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glStencilOpSeparate (Int,Int,Int,Int) in opengl.gles20. |
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glTexCoordPointer (Int,Int,Int,DataBuffer) in opengl.gles11. |
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glTexCoordPointer (Int,Int,Int,Int) in opengl.gles11. |
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glTexEnvf (Int,Int,Float) in opengl.gles11. |
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glTexEnvfv (Int,Int,Float[],Int) in opengl.gles11. |
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glTexEnvi (Int,Int,Int) in opengl.gles11. |
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glTexEnviv (Int,Int,Int[],Int) in opengl.gles11. |
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glTexImage2D (Int,Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles11. |
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glTexImage2D (Int,Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles20. |
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glTexImage2D (Int,Int,Int,Int,Int,String) in opengl.gles20. |
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glTexParameterf (Int,Int,Float) in opengl.gles11. |
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glTexParameterf (Int,Int,Float) in opengl.gles20. |
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glTexParameterfv (Int,Int,Float[],Int) in opengl.gles11. |
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glTexParameteri (Int,Int,Int) in opengl.gles11. |
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glTexParameteri (Int,Int,Int) in opengl.gles20. |
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glTexParameteriv (Int,Int,Int[],Int) in opengl.gles11. |
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glTexSubImage2D (Int,Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles11. |
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glTexSubImage2D (Int,Int,Int,Int,Int,Int,Int,Int,DataBuffer) in opengl.gles20. |
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glTexSubImage2D (Int,Int,Int,Int,Int,Int,String) in opengl.gles20. |
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glTranslatef (Float,Float,Float) in opengl.gles11. |
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glUniform1f (Int,Float) in opengl.gles20. |
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glUniform1fv (Int,Int,Float[]) in opengl.gles20. |
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glUniform1i (Int,Int) in opengl.gles20. |
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glUniform1iv (Int,Int,Int[]) in opengl.gles20. |
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glUniform2f (Int,Float,Float) in opengl.gles20. |
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glUniform2fv (Int,Int,Float[]) in opengl.gles20. |
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glUniform2i (Int,Int,Int) in opengl.gles20. |
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glUniform2iv (Int,Int,Int[]) in opengl.gles20. |
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glUniform3f (Int,Float,Float,Float) in opengl.gles20. |
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glUniform3fv (Int,Int,Float[]) in opengl.gles20. |
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glUniform3i (Int,Int,Int,Int) in opengl.gles20. |
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glUniform3iv (Int,Int,Int[]) in opengl.gles20. |
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glUniform4f (Int,Float,Float,Float,Float) in opengl.gles20. |
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glUniform4fv (Int,Int,Float[]) in opengl.gles20. |
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glUniform4i (Int,Int,Int,Int,Int) in opengl.gles20. |
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glUniform4iv (Int,Int,Int[]) in opengl.gles20. |
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glUniformMatrix2fv (Int,Int,Bool,Float[]) in opengl.gles20. |
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glUniformMatrix3fv (Int,Int,Bool,Float[]) in opengl.gles20. |
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glUniformMatrix4fv (Int,Int,Bool,Float[]) in opengl.gles20. |
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glUseProgram (Int) in opengl.gles20. |
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glValidateProgram (Int) in opengl.gles20. |
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glVertexAttrib1f (Int,Float) in opengl.gles20. |
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glVertexAttrib1fv (Int,Float[]) in opengl.gles20. |
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glVertexAttrib2f (Int,Float,Float) in opengl.gles20. |
|
glVertexAttrib2fv (Int,Float[]) in opengl.gles20. |
|
glVertexAttrib3f (Int,Float,Float,Float) in opengl.gles20. |
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glVertexAttrib3fv (Int,Float[]) in opengl.gles20. |
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glVertexAttrib4f (Int,Float,Float,Float,Float) in opengl.gles20. |
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glVertexAttrib4fv (Int,Float[]) in opengl.gles20. |
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glVertexAttribPointer (Int,Int,Int,Bool,Int,DataBuffer) in opengl.gles20. |
|
glVertexAttribPointer (Int,Int,Int,Bool,Int,Int) in opengl.gles20. |
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glVertexPointer (Int,Int,Int,DataBuffer) in opengl.gles11. |
|
glVertexPointer (Int,Int,Int,Int) in opengl.gles11. |
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glViewport (Int,Int,Int,Int) in opengl.gles11. |
|
glViewport (Int,Int,Int,Int) in opengl.gles20. |
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height in holzchopf.doctest.BaseClass. |
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holzchopf.doctest |
The only purpose of this module is to test all doccer capabilities |
mojo |
Tho mojo modules provide a lightweight programming framework designed primarily for creating simple 2d games. |
mojo.app |
The app module contains the App class along with various support functions for controlling application behaviour. |
mojo.asyncloaders |
The Mojo async loaders module provides functions and interfaces for loading images and sounds asynchronously. |
mojo.audio |
The audio module contains functions for playing sounds and music. |
mojo.graphics |
The graphics module contains various functions that allow you to draw 2D graphics on all supported Cerberus target platforms. |
mojo.input |
The input module allows programs to check for user input from a wide variety of devices such keyboards, mice, joysticks and touchsceens. |
mojo.keycodes |
The keycodes module contains keyboard and input related constants. |
mojo2 |
The mojo2 module is a new 2d rendering module for Cerberus. |
mojo2.graphics |
|
mojo2.renderer |
|
olymp |
|
opengl |
The opengl module provides access to various OpenGL APIs on targets with OpenGL support. |
opengl.gles11 |
The gles11 module provides a Cerberus wrapper for the OpenGL ES 1.1 API on the android, glfw and ios target. |
opengl.gles20 |
The gles20 module provides a Cerberus wrapper for the OpenGL ES 2.0 API on the android, glfw, html5 and ios targets. |
os |
The os module provides miscellaneous operating system functionality, such as file, directory and environment variable access. |
posx in holzchopf.doctest.BaseClass. |
|
posy in holzchopf.doctest.BaseClass. |
|
posz in holzchopf.doctest.BaseClass. |
|
reflection |
Reflection allows your program to inspect and access all or some of your program's declarations dynamically at runtime. |
value in cerberus.boxes.ArrayObject. |
The array contained in the ArrayObject. |
value in cerberus.boxes.BoolObject. |
The bool value contained in this BoolObject. |
value in cerberus.boxes.FloatObject. |
The float value contined in the FloatObject. |
value in cerberus.boxes.IntObject. |
The value contained in the IntObject. |
value in cerberus.boxes.StringObject. |
The string value contained in the StringObject. |
width in holzchopf.doctest.BaseClass. |
All these fields will show up in the docs. |